Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
M mmoitems
  • Project overview
    • Project overview
    • Details
    • Activity
    • Releases
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
  • Issues 47
    • Issues 47
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Merge requests 0
    • Merge requests 0
  • CI/CD
    • CI/CD
    • Pipelines
    • Jobs
    • Schedules
  • Operations
    • Operations
    • Incidents
    • Environments
  • Packages & Registries
    • Packages & Registries
    • Package Registry
  • Analytics
    • Analytics
    • CI/CD
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Members
    • Members
  • Activity
  • Graph
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
Collapse sidebar
  • Administrator
  • mmoitems
  • Wiki
  • Custom Durability

Custom Durability · Changes

Page history
Updated Custom Durability (markdown) authored Aug 31, 2019 by Indyuce's avatar Indyuce
Hide whitespace changes
Inline Side-by-side
Showing with 1 addition and 1 deletion
+1 -1
  • Custom-Durability.md Custom-Durability.md +1 -1
  • No files found.
Custom-Durability.md
View page @ 3be9992c
......@@ -2,7 +2,7 @@ Custom durability is a really powerful system that allows you to create items wi
All items can have a _Max Durability_ stat, which defines how many times the item can be used before either **breaking** or **becoming unusable**. The _Will Break_ item option defines whether or not the item will break when it is finally out of uses.
Since that durability system is not based on the vanilla MC durability system, it allows you to create both items with different amount of uses and items with **custom textures** which are not unbreakable.
If you make your item **unbreakable** using the corresponding item option, the custom durability system will still work - the Unbreakable item option only impacts the vanilla durability system.
If you make your item **unbreakable** using the corresponding item option, the custom durability system will still work - the _Unbreakable_ item option only impacts the vanilla durability system.
The items do not directly display how many uses they have left. You have two ways of knowing how damaged your item is. Either by checking the item lore which will display the item **durability state**, or by using **PlaceholderAPI** to get the item's durability as a durability 'progress bar' as a simpler numeric value.
......
Clone repository

Home

General

  • Item Types
  • Item Stats & Options
  • Item Creation

Features

  • Mitigation
  • Elemental Damage
  • Item Identification
  • Item Tiers
  • Gem Stones
  • Custom Durability
  • Item Sets
  • Item Upgrading
  • Soulbound

Crafting Stations

  • Crafting Stations
  • Upgrading Recipes
  • Recipe Conditions
  • Recipe Ingredients
  • Recipe Triggers

Item Management

  • Item Updater
  • Item Drop Tables

Abilities

  • Abilities
  • Ability List

Compatibility & API

  • Supported Plugins
  • Custom Item Textures
  • Plugin API

Other

  • Installation Guide