Updated Complex Stats (markdown) authored by Indyuce's avatar Indyuce
...@@ -15,7 +15,7 @@ ITEM_TEMPLATE_EXAMPLE: ...@@ -15,7 +15,7 @@ ITEM_TEMPLATE_EXAMPLE:
# <======= or here # <======= or here
``` ```
### Abilities ## Abilities
Using the item generator, you can create items with special abilities which get stronger the higher the item level. Precisely, abilities have modifiers (how much damage it deals, how long a potion effect lasts..) which can scale on the item level. Use this format to add an ability to an item gen template/item gen modifier: Using the item generator, you can create items with special abilities which get stronger the higher the item level. Precisely, abilities have modifiers (how much damage it deals, how long a potion effect lasts..) which can scale on the item level. Use this format to add an ability to an item gen template/item gen modifier:
``` ```
ability: ability:
...@@ -44,7 +44,7 @@ You may notice that the format is the exact same as if you wanted to add an abil ...@@ -44,7 +44,7 @@ You may notice that the format is the exact same as if you wanted to add an abil
In this example, the on-hit burn ability has a 6s cooldown however that values fluctuates +/-10% in average with a maximum relative offset of 10%. The burn lasts for 6 seconds but that duration is increased by 0.2 second for every item level. In this example, the on-hit burn ability has a 6s cooldown however that values fluctuates +/-10% in average with a maximum relative offset of 10%. The burn lasts for 6 seconds but that duration is increased by 0.2 second for every item level.
### Potion effects obtained when eating a consumable ## Potion effects obtained when eating a consumable
Remember a potion effect is defined by three options: the potion effect type, a duration and a potion level. Remember a potion effect is defined by three options: the potion effect type, a duration and a potion level.
``` ```
potion-effect: potion-effect:
...@@ -77,3 +77,13 @@ potion-effect: ...@@ -77,3 +77,13 @@ potion-effect:
duration: ... duration: ...
``` ```
## Permanent Potion Effects
It's literally the same as with consumable potion effects (see above), but since these potion effects are supposed to be permanently given to the player when a specific item is held, you **do not have to specify the effect duration**. The `level` config section is also gone because it's cleaner without it.
```
perm-effect:
speed:
base: 1
scale: 1
# That format works too
haste: 3
```
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