Update home authored by Ashijin's avatar Ashijin
What is MythicRPG? What is MythicRPG?
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MythicRPG is an add-on for MythicMobs that allows you to create different custom player-centric RPG elements, such as learnable spells, classes and professions with leveling, player stats, and more! MythicRPG is an add-on for MythicMobs that allows you to create different custom player-centric RPG elements, such as learnable spells, classes and professions with leveling, player stats, and more!
### Planned Feature List ### Planned Feature List
_Not all features are fully implemented yet. These are the features planned for release._ _Not all features are fully implemented yet. These are the features planned for release._
* **Spells** - Make custom spells that players can learn and cast in various ways - made using the Mythic skill system. Turn any existing Mythic skill into a castable spell. * **Spells** - Make custom spells that players can learn and cast in various ways - made using the Mythic skill system. Turn any existing Mythic skill into a castable spell.
* **Casting** - Configure different methods for casting skills - such as different hotbar casting methods, dance casting, click-combo casting, or using commands if you're into that. * **Casting** - Configure different methods for casting skills - such as different hotbar casting methods, dance casting, click-combo casting, or using commands if you're into that.
* **Learning** - Allow players to learn skills in different ways - Through their class by leveling, or through talents, or just by finding a tome out in the world! And assign conditions and limits to who can learn what. * **Learning** - Allow players to learn skills in different ways - Through their class by leveling, or through talents, or just by finding a tome out in the world! And assign conditions and limits to who can learn what.
* **Reagents** - Create custom reagents for your archetypes - such as mana, energy, rage, or whatever you want - and integrate with HappyHUD to display these resources! Players can have one or more resources active at a time, and spell costs can be as complex as you want. * **Reagents** - Create custom reagents for your archetypes - such as mana, energy, rage, or whatever you want - and integrate with HappyHUD to display these resources! Players can have one or more resources active at a time, and spell costs can be as complex as you want.
* **Archetypes (Classes / Professions)** - Create custom MMO-style archetypes and group them in different ways to create custom classes and professions - or other types of paths! Group archetypes together and allow players to choose one of each, or set it up however you want using different conditionals. * **Archetypes (Classes / Professions)** - Create custom MMO-style archetypes and group them in different ways to create custom classes and professions - or other types of paths! Group archetypes together and allow players to choose one of each, or set it up however you want using different conditionals.
* **Special Profession Skills** - Will come with special profession overhauls that can be enabled, such as a powerful custom fishing system written by your favorite Josh * **Special Profession Skills** - Will come with special profession overhauls that can be enabled, such as a powerful custom fishing system written by your favorite Josh
* **Leveling** - Allow players to level up! Allow players to level their archetypes, and configure exactly what types of things allow them to level up. * **Leveling** - Allow players to level up! Allow players to level their archetypes, and configure exactly what types of things allow them to level up.
* **Talent Trees** - Setup flexible talent trees for each archetype where players can earn points leveling, and spend those points to earn different active or passive spells, or stat bonuses. * **Talent Trees** - Setup flexible talent trees for each archetype where players can earn points leveling, and spend those points to earn different active or passive spells, or stat bonuses.
* **Stats / Attributes** - Give players custom attributes such as Strength or Intelleect, Critical Strike, Armor Penetration, etc - or create any stats you can imagine using Mythic's stat system, including stats that give other stats. Allow players to gain stats from classes or even passive skills - all of which integrate seamlessly with Mobs, Crucible and Enchants! * **Stats / Attributes** - Give players custom attributes such as Strength or Intelleect, Critical Strike, Armor Penetration, etc - or create any stats you can imagine using Mythic's stat system, including stats that give other stats. Allow players to gain stats from classes or even passive skills - all of which integrate seamlessly with Mobs, Crucible and Enchants!
* **Buffs & Debuffs** - Did I mention stats? Take advantage of the seamless integration to create custom buffs and debuffs using auras that directly affect your stats! * **Buffs & Debuffs** - Did I mention stats? Take advantage of the seamless integration to create custom buffs and debuffs using auras that directly affect your stats!
* **Custom Commands & GUIs** - A flexible system for creating custom commands & GUIs to display the data for your different classes and professions exactly how you want, with tons of different placeholders and options! * **Custom Commands & GUIs** - A flexible system for creating custom commands & GUIs to display the data for your different classes and professions exactly how you want, with tons of different placeholders and options!
* **Custom Currencies** - Create one or more custom currencies (only one can interface with Vault) - and use these currencies to create other custom systems that utilize them. * **Custom Currencies** - Create one or more custom currencies (only one can interface with Vault) - and use these currencies to create other custom systems that utilize them.
* **Waypoints** - Create custom waypoints or landmarks that players can discover, and allow them to teleport back to these places in an intuitive way - if they meet the right conditions. * **Waypoints** - Create custom waypoints or landmarks that players can discover, and allow them to teleport back to these places in an intuitive way - if they meet the right conditions.
* **...and more!** - MythicRPG is in active development. If you have an awesome idea, make sure you tell us! * **...and more!** - MythicRPG is in active development. If you have an awesome idea, make sure you tell us!
The add-on also adds various Mythic mechanics and conditions for interacting with these things. The add-on also adds various Mythic mechanics and conditions for interacting with these things.
Manual Manual
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* [[Home]] * [[Home]]
* [Changelogs](Changelogs/Changelogs) * [Changelogs](Changelogs/Changelogs)
* [Commands / Permissions](Commands and Permissions) * [Commands / Permissions](Commands and Permissions)
* [FAQ / Common Issues](FAQ) * [FAQ / Common Issues](FAQ)
##### Usage ##### Usage
* [[Installation]] * [[Installation]]
* [Spells](Spells) * [Spells](Spells)
* [Learning](Spells/Learning) * [Learning](Spells/Learning)
* [Casting](Spells/Casting) * [Casting](Spells/Casting)
* [Reagents](Spells/Reagents) * [Reagents](Spells/Reagents)
* [Archetypes](Archetypes) * [Archetypes](Archetypes)
* [Leveling](Archetypes/Leveling) * [Leveling](Archetypes/Leveling)
* [Talents](Archetypes/Talents) * [Talents](Archetypes/Talents)
* [Professions](Archetypes/Professions) * [Professions](Archetypes/Professions)
* [Boosters](Archetypes/Boosters) * [Boosters](Archetypes/Boosters)
* [[Currencies]] * [[Currencies]]
* [[Waypoints]] * [[Waypoints]]
##### Mechanics ##### Mythic Mechanics
* [RPG Mechanics](Skills/Mechanics) * [RPG Mechanics](Skills/Mechanics)
* [RPG Targeters](Skills/Targeters) * [RPG Targeters](Skills/Targeters)
* [RPG Triggers](Skills/Triggers) * [RPG Triggers](Skills/Triggers)
* [RPG Conditions](Skills/Conditions) * [RPG Conditions](Skills/Conditions)
##### Placeholders ##### Placeholders
* [Placeholders](Placeholders) * [Placeholders](Placeholders)
* [Placeholders.yml](placeholders.yml) * [Placeholders.yml](placeholders.yml)
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