MythicRPG is an add-on for MythicMobs that allows you to create different custom player-centric RPG elements, such as learnable spells, classes and professions with leveling, player stats, and more!
### Planned Feature List
_Not all features are fully implemented yet. These are the features planned for release._
***Spells** - Make custom spells that players can learn and cast in various ways - made using the Mythic skill system. Turn any existing Mythic skill into a castable spell.
***Casting** - Configure different methods for casting skills - such as different hotbar casting methods, dance casting, click-combo casting, or using commands if you're into that.
***Learning** - Allow players to learn skills in different ways - Through their class by leveling, or through talents, or just by finding a tome out in the world! And assign conditions and limits to who can learn what.
***Reagents** - Create custom reagents for your archetypes - such as mana, energy, rage, or whatever you want - and integrate with HappyHUD to display these resources! Players can have one or more resources active at a time, and spell costs can be as complex as you want.
***Archetypes (Classes / Professions)** - Create custom MMO-style archetypes and group them in different ways to create custom classes and professions - or other types of paths! Group archetypes together and allow players to choose one of each, or set it up however you want using different conditionals.
***Special Profession Skills** - Will come with special profession overhauls that can be enabled, such as a powerful custom fishing system written by your favorite Josh
***Leveling** - Allow players to level up! Allow players to level their archetypes, and configure exactly what types of things allow them to level up.
***Talent Trees** - Setup flexible talent trees for each archetype where players can earn points leveling, and spend those points to earn different active or passive spells, or stat bonuses.
***Stats / Attributes** - Give players custom attributes such as Strength or Intelleect, Critical Strike, Armor Penetration, etc - or create any stats you can imagine using Mythic's stat system, including stats that give other stats. Allow players to gain stats from classes or even passive skills - all of which integrate seamlessly with Mobs, Crucible and Enchants!
***Buffs & Debuffs** - Did I mention stats? Take advantage of the seamless integration to create custom buffs and debuffs using auras that directly affect your stats!
***Custom Commands & GUIs** - A flexible system for creating custom commands & GUIs to display the data for your different classes and professions exactly how you want, with tons of different placeholders and options!
***Custom Currencies** - Create one or more custom currencies (only one can interface with Vault) - and use these currencies to create other custom systems that utilize them.
***Waypoints** - Create custom waypoints or landmarks that players can discover, and allow them to teleport back to these places in an intuitive way - if they meet the right conditions.
***...and more!** - MythicRPG is in active development. If you have an awesome idea, make sure you tell us!
The add-on also adds various Mythic mechanics and conditions for interacting with these things.
Manual
-----
* [[Home]]
*[Changelogs](Changelogs/Changelogs)
*[Commands / Permissions](Commands and Permissions)
*[FAQ / Common Issues](FAQ)
##### Usage
* [[Installation]]
*[Spells](Spells)
*[Learning](Spells/Learning)
*[Casting](Spells/Casting)
*[Reagents](Spells/Reagents)
*[Archetypes](Archetypes)
*[Leveling](Archetypes/Leveling)
*[Talents](Archetypes/Talents)
*[Professions](Archetypes/Professions)
*[Boosters](Archetypes/Boosters)
* [[Currencies]]
* [[Waypoints]]
##### Mechanics
*[RPG Mechanics](Skills/Mechanics)
*[RPG Targeters](Skills/Targeters)
*[RPG Triggers](Skills/Triggers)
*[RPG Conditions](Skills/Conditions)
##### Placeholders
*[Placeholders](Placeholders)
What is MythicRPG?
-----------------
MythicRPG is an add-on for MythicMobs that allows you to create different custom player-centric RPG elements, such as learnable spells, classes and professions with leveling, player stats, and more!
### Planned Feature List
_Not all features are fully implemented yet. These are the features planned for release._
***Spells** - Make custom spells that players can learn and cast in various ways - made using the Mythic skill system. Turn any existing Mythic skill into a castable spell.
***Casting** - Configure different methods for casting skills - such as different hotbar casting methods, dance casting, click-combo casting, or using commands if you're into that.
***Learning** - Allow players to learn skills in different ways - Through their class by leveling, or through talents, or just by finding a tome out in the world! And assign conditions and limits to who can learn what.
***Reagents** - Create custom reagents for your archetypes - such as mana, energy, rage, or whatever you want - and integrate with HappyHUD to display these resources! Players can have one or more resources active at a time, and spell costs can be as complex as you want.
***Archetypes (Classes / Professions)** - Create custom MMO-style archetypes and group them in different ways to create custom classes and professions - or other types of paths! Group archetypes together and allow players to choose one of each, or set it up however you want using different conditionals.
***Special Profession Skills** - Will come with special profession overhauls that can be enabled, such as a powerful custom fishing system written by your favorite Josh
***Leveling** - Allow players to level up! Allow players to level their archetypes, and configure exactly what types of things allow them to level up.
***Talent Trees** - Setup flexible talent trees for each archetype where players can earn points leveling, and spend those points to earn different active or passive spells, or stat bonuses.
***Stats / Attributes** - Give players custom attributes such as Strength or Intelleect, Critical Strike, Armor Penetration, etc - or create any stats you can imagine using Mythic's stat system, including stats that give other stats. Allow players to gain stats from classes or even passive skills - all of which integrate seamlessly with Mobs, Crucible and Enchants!
***Buffs & Debuffs** - Did I mention stats? Take advantage of the seamless integration to create custom buffs and debuffs using auras that directly affect your stats!
***Custom Commands & GUIs** - A flexible system for creating custom commands & GUIs to display the data for your different classes and professions exactly how you want, with tons of different placeholders and options!
***Custom Currencies** - Create one or more custom currencies (only one can interface with Vault) - and use these currencies to create other custom systems that utilize them.
***Waypoints** - Create custom waypoints or landmarks that players can discover, and allow them to teleport back to these places in an intuitive way - if they meet the right conditions.
***...and more!** - MythicRPG is in active development. If you have an awesome idea, make sure you tell us!
The add-on also adds various Mythic mechanics and conditions for interacting with these things.
Manual
-----
* [[Home]]
*[Changelogs](Changelogs/Changelogs)
*[Commands / Permissions](Commands and Permissions)