Some plugins that handle resource packs for your server may take extra steps to configure.\
MythicHUD offers a simple export compatibility option in its `/MythicHUD/config.yml`:
```yaml
copy-pack:
enabled:false
path:"Nexo/pack/external_packs/MythicHUD"
```
This configuration, when enabled, would copy the `/MythicHUD/built-pack/` assets to another destination, such as `/plugins/myPack/assets/` as configured above. You can send MythicHUD's assets to any pack management plugin/directory in this way.
**Some plugins modify core shaders MythicHUD uses for its displays, and must be configured so they do not conflict with HUD rendering.**
---
### Crucible:
- Crucible can automatically pull MythicHUD's assets if its `/MythicMobs/config/config-generation.yml` is configured with
```yaml
Generation:
MergeMythicHUD:true
```
- `/hud reload` must be used *before* `/mm i generate` generates the Crucible resource pack to get HUD asset updates.
---
### Nexo
Nexo has a separate hook which can be enabled with `nexo-hook: true`.
This will handle merging of all files automatically, no need to change any setting or copy files manually.
The MythicHUD ResourcePack will automatically be injected into Nexo when it generates it's ResourcePack
---
### ItemsAdder
- In `ItemsAdder/config.yml` disable some text shader related elements:
- Disable [ItemsAdder Text Effects](https://itemsadder.devs.beer/plugin-usage/text-effects-1.17+).
In order to make HUDs appear correctly on the Feather Client, Boss Bar settings must use White Text color, Text Shadow, and be set to not overwrite text color:
Some plugins that handle resource packs for your server may take extra steps to configure.\
MythicHUD offers a simple export compatibility option in its `/MythicHUD/config.yml`:
```yaml
copy-pack:
enabled:false
path:"Nexo/pack/external_packs/MythicHUD"
```
This configuration, when enabled, would copy the `/MythicHUD/built-pack/` assets to another destination, such as `/plugins/myPack/assets/` as configured above. You can send MythicHUD's assets to any pack management plugin/directory in this way.
**Some plugins modify core shaders MythicHUD uses for its displays, and must be configured so they do not conflict with HUD rendering.**
---
### Crucible:
- Crucible can automatically pull MythicHUD's assets if its `/MythicMobs/config/config-generation.yml` is configured with
```yaml
Generation:
MergeMythicHUD:true
```
-`/hud reload` must be used *before*`/mm i generate` generates the Crucible resource pack to get HUD asset updates.
---
### Nexo
-Nexo has a separate hook which can be enabled with `nexo-hook:true`.
This will handle merging of all files automatically, no need to change any setting or copy files manually.
The MythicHUD ResourcePack will automatically be injected into Nexo when it generates it's ResourcePack
---
### ItemsAdder
- In `ItemsAdder/config.yml` disable some text shader related elements:
- Disable [ItemsAdder Text Effects](https://itemsadder.devs.beer/plugin-usage/text-effects-1.17+).
In order to make HUDs appear correctly on the Feather Client, Boss Bar settings must use White Text color, Text Shadow, and be set to not overwrite text color: