- `/hud reload` must be used *before* `/mm i generate` generates the Crucible resource pack to get HUD asset updates.
- `/hud reload` must be used *before* `/mm i generate` generates the Crucible resource pack to get HUD asset updates.
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### Oraxen
### Nexo
-The`hide_scoreboard_numbers` config setting must be set to false, as it this conflicts with MythicHUD's elements.
-Any sort of`hide_scoreboard_numbers` config setting must be set to false, as it this conflicts with MythicHUD's elements.
- Make sure `/plugins/Oraxen/pack/shaders/core/rendertype_text.json` and `/rendertype_text.vsh` do not exist, or they will keep interfering with your HUDs.
- Make sure `/plugins/Nexo/pack/shaders/core/rendertype_text.json` and `/rendertype_text.vsh` do not exist, or they will keep interfering with your HUDs.
- Copy MythicHUD's resource pack elements to `/Oraxen/pack/assets/`, which can be configured in MythicHud's config:
- Copy MythicHUD's resource pack elements to `/Nexo/pack/assets/`, which can be configured in MythicHud's config: