Update Triggers authored by Akim91's avatar Akim91
......@@ -10,6 +10,8 @@ Crucible supports all triggers that generally make sense, and also adds a bunch
| onUnCrouch | When the player stops crouching |
| onDamaged | When the player is damaged |
| onDeath | When the player dies |
| onEquip | When a player equips an armor piece. |
| onUnEquip | When a player unequips an armor piece. |
| onInteract | When the player interacts with an entity |
| onBowHit | When a player hits an entity with an arrow |
| onPotionSplash | Triggered if the item is a potion that was thrown |
......@@ -29,5 +31,3 @@ Crucible supports all triggers that generally make sense, and also adds a bunch
| onPressQ | When a player presses Q to drop the item. Requires ProtocolLib |
| onPressCtrlQ | When a player presses CTRL+Q to drop the item. Requires ProtocolLib |
| onPressF | When a player presses F to swap the item. Requires ProtocolLib |
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| onEquip | When a player equips an armor piece. |
| onUnEquip | When a player unequips an armor piece. |
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