Crucible items support almost all MythicMobs base mechanics.
You can view those by clicking here here.
Mechanics
These mechanics are added by Crucible, and are meant to be used with players and/or items (although they may work for other things too, depending on the mechanic)
Mechanic | Description |
---|---|
AmmoConsume | Consumes ammo to execute a skill |
AmmoGive | Gives the target player NBT Ammo |
AmmoReload | Attempts to reload an item's ammo |
DealCustomDurability | Deals damage or heals custom durability |
InventoryClear | Clears the target's inventory |
ModelSet | Sets the calling item's model |
ModelSetSlot | Sets the model of an item in the target slot |
ModelToggle | Toggles the calling item's model |
ParseArmor | Force a re-scan of the caster's armor |
ParseWeapon | Force a re-scan of the caster's weapon |
ResetAttackCooldown | Resets the player's attack cooldown |
SetCompassLocation | Sets the location a compass points to |
SetCrossbowCharged | Sets the state of the held crossbow's charge |
SetItemDisplay | Sets the item display name |
SetLore | Sets the item's new lore |
UpdateLore | Reparses the item's lore config |
Furniture Mechanics
Those mechanics are the ones that deals with custom Furniture. They can be used to interact with them in various ways.
Mechanic | Description |
---|---|
FurnitureColor | Sets the casting Furniture's color |
FurnitureInventory | Opens the inventory of the Furniture |
FurnitureRemove | Removes the casting Furniture |
FurnitureRemoveAt | Removes the Furniture at the target location |
FurnitureSetAt | Sets a furniture at the target location |
FurnitureState | Sets the casting Furniture's state |