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Update ResourcePack Generator
authored
Nov 01, 2023
by
Luis Antonio H. Larrosa
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ResourcePack-Generator.md
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@@ -123,4 +123,25 @@ GolfPutter:
...
@@ -123,4 +123,25 @@ GolfPutter:
Id
:
18
Id
:
18
Texture
:
block/stars1
Texture
:
block/stars1
# The texture here will default to a generic block with the texture on all sides.
# The texture here will default to a generic block with the texture on all sides.
```
```
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### Armor Trims
```
yml
CopperHelmet
:
Material
:
CHAINMAIL_HELMET
Model
:
10
# ^^^ The CustomModelData ID for the Material to use.
# In this case, the model generated will be
# CHAINMAIL_HELMETwith a CustomModelData ID of 10.
Display
:
"
<green>Copper
Helmet"
Generation
:
# vvv Texture is the inventory icon of your armor.
Texture
:
item/armor/copper_helmet
# vvv Armor references to the actual armor on the entity.
# Regarding the armor texture, it is based on 2 files, which
# should be named as the follows (based on copper armor):
# copper_layer_1.png # TOP PART
# copper_layer_2.png # BOTTOM PART - (keep in mind, you must use layer_1 and layer_2)
Armor
:
Texture: armor/copper
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