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Adjusting armor.
authored
Nov 01, 2023
by
Luis Antonio H. Larrosa
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ResourcePack-Generator.md
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05a0e676
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@@ -139,10 +139,10 @@ CopperHelmet:
# vvv Texture is the inventory icon of your armor.
Texture
:
item/armor/copper_helmet
# vvv Armor references to the actual armor on the entity.
#
Regarding the armor texture, it is based on 2 files, which
#
should be named as the follows (based on copper armor):
#
copper_layer_1.png # TOP PART
#
copper_layer_2.png # BOTTOM PART - (keep in mind, you must use layer_1 and layer_2)
#
vvv
Regarding the armor texture, it is based on 2 files, which
#
vvv
should be named as the follows (based on copper armor):
#
vvv
copper_layer_1.png # TOP PART
#
vvv
copper_layer_2.png # BOTTOM PART - (keep in mind, you must use layer_1 and layer_2)
Armor
:
Texture
:
armor/copper
```
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