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May 01, 2023
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Ashijin
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1.6.0 (dev builds)
=====
Highlights
----------
-
Custom blocks now usable in all MM mechanics and conditions
Furniture
---------
### Display Entities (1.19.4+)
-
Added support for DisplayEntity furniture with Furniture.Type option
```
Furniture:
Type: DISPLAY
```
Type will default to DISPLAY on 1.19.4+ and ITEM_FRAME on earlier versions. DISPLAY should be backwards compatible with the default options.
Old furniture should continue to work as normally and will auto-convert types if moved.
If you're using ViaBackwards and can't use Display entities, set
`Configuration.Furniture.DefaultType: ITEM_FRAME`
in your config.yml
### Hitboxes (1.19.4+)
-
Added hitbox support for furniture on 1.19.4+ using Interaction Entities.
```
Chair:
Furniture:
Hitbox:
Height: 1
Width: 1
```
Defaults to 1x1 if the furniture has no barriers, or 0 if it does.
Triggers
--------
-
Added ~onPressF:HAND and ~onPressF:OFFHAND
Bug Fixes/Other
---------------
-
Fixed several bugs with item updating
-
Fixed ArrayIndexOutOfBoundsException in ItemManager
-
Fixed bugs with glowing furniture
-
Fixed
`Options.Placeable`
-
Fixed NPE in custom block loading with latest MM
-
Fixed obscure dupe involving giving items from console
-
Fixed several other potential dupe glitches
1.
5.0
=====
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