Sprays are a type of cosmetic where the player can "spray" different map arts onto the ground. Sprays are temporary and can be configured to disappear after a certain amount of time, or when a new spray is used.
\ No newline at end of file
These map arts are clientside and do not actually affect the world, so are safe for any types of servers.
## Configuration
Configuration for sprays is simple! Just create or modify a file inside the `offhands` folder within whatever [pack](Packs) you're using with the following:
```
SUS_SPRAY:
Material: MAP
Model: 0
Display: "&dSus"
Description:
- "&fLookin kinda sus"
```
**Hats have the following options**:
*`ID` - *The ID of the cosmetic* (in this case `SUS_SPRAY`)
*`Material` - *The material the cosmetic model is attached to in your resource pack*
*`Model` - *The CustomModelData number the cosmetic model is attached to in your resource pack*
*`Display` - *The display name of the cosmetic in menus*
*`Description` - *The lore of the cosmetic in menus*
Sprays must also have a matching .png file in the same folder as the config file, with the name `[id].png` (where [id] is the ID of the spray).