The rewards that should be given to the player upon completion of all tasks.
For more about rewards, see [Rewards](Rewards)
## Examples
**More Examples:**[Examples](Usage/Examples)
### Killing 5 Skeletons at Night
In this example achievement, the player can earn it by killing 5 skeletons at night, but it's only available if they have completed the achievement `SOME_OTHER_ACHIEVEMENT`!
...
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@@ -152,4 +150,6 @@ BREAK_STONE_AND_DIRT:
Message:'Youbrokeabunchofstuff!'
Drops:[]
Skills:[]
```
\ No newline at end of file
```
## More Examples
You can refer to [Examples](Usage/Examples) to take a look at a collection of examples and use cases provided by the community.