The rewards that should be given to the player upon completion of all tasks.
The rewards that should be given to the player upon completion of all tasks.
For more about rewards, see [Rewards](Rewards)
For more about rewards, see [Rewards](Rewards)
## Examples
## Examples
**More Examples:**[Examples](Usage/Examples)
### Killing 5 Skeletons at Night
### Killing 5 Skeletons at Night
In this example achievement, the player can earn it by killing 5 skeletons at night, but it's only available if they have completed the achievement `SOME_OTHER_ACHIEVEMENT`!
In this example achievement, the player can earn it by killing 5 skeletons at night, but it's only available if they have completed the achievement `SOME_OTHER_ACHIEVEMENT`!
...
@@ -152,4 +150,6 @@ BREAK_STONE_AND_DIRT:
...
@@ -152,4 +150,6 @@ BREAK_STONE_AND_DIRT:
Message:'Youbrokeabunchofstuff!'
Message:'Youbrokeabunchofstuff!'
Drops:[]
Drops:[]
Skills:[]
Skills:[]
```
```
\ No newline at end of file
## More Examples
You can refer to [Examples](Usage/Examples) to take a look at a collection of examples and use cases provided by the community.