Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
Model Engine 4 Model Engine 4
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 111
    • Issues 111
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Members
    • Members
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • MythicCraft
  • Model Engine 4Model Engine 4
  • Wiki
    • Technical
  • Mount Controllers

Mount Controllers · Changes

Page history
Update Mount-Controllers.md authored Oct 16, 2023 by Ticxo's avatar Ticxo
Show whitespace changes
Inline Side-by-side
Showing with 2 additions and 2 deletions
+2 -2
  • Technical/Mount-Controllers.md Technical/Mount-Controllers.md +2 -2
  • No files found.
Technical/Mount-Controllers.md
View page @ 6e1b45f3
...@@ -18,7 +18,7 @@ and the ability to jump if the mounted player does so ...@@ -18,7 +18,7 @@ and the ability to jump if the mounted player does so
### `force_walking` ### `force_walking`
Like WALKING, but the mounted player is not able to dismount on its own Like `walking`, but the mounted player is not able to dismount on its own
## ##
...@@ -34,6 +34,6 @@ This Controller will make the Modeled Entity fly, and the player will be able to ...@@ -34,6 +34,6 @@ This Controller will make the Modeled Entity fly, and the player will be able to
### `force_flying` ### `force_flying`
Like FLYING, but the mounted player is not able to dismount on its own Like `flying`, but the mounted player is not able to dismount on its own
## ##
\ No newline at end of file
Clone repository
Home
FAQ / Common Issues
Commands & Permissions
Configuration
Modeling
  • Creating a Model
    • Hitbox & Eye Height
    • Shadow
  • Bone Behaviors
  • Animating a Model
  • Importing a Model
  • Scriptable Keyframes
  • Optional Tools
MythicMobs
  • Mechanics: Model
  • Mechanics: VFX
  • Conditions
  • Targeters
API
  • Basic
    • Apply / Remove Model
    • Play / Stop Animation
    • Configure Bone Behaviors
    • Mounting / Dismounting Model
    • Per-Player Model
    • Events
  • Advanced
    • Custom Base Entity
    • Custom Mount Controller
    • Custom Importer
    • Custom Bone Behaviors
    • Custom Script Reader
    • Custom Timeline
    • Custom Animation Handler
    • Custom Render Type
Technical
  • Terminology
  • Animation Systems
  • Mount Controllers
Promotional Material