@@ -4,21 +4,21 @@ The implemented Controllers are:
##
### `WALKING`
### `walking`
Modeled Entities controlled this way will behave as you would normally expect a mount to - with a WASD ground controller and the ability to jump if the mounted player does so
##
### `WALKING_FORCE`
### `force_walking`
Like WALKING, but the mounted player is not able to dismount on its own
##
### `FLYING`
### `flying`
This Controller will make the Modeled Entity fly, and the player will be able to control it via the following controls:
* WASD to move on the horizontally
* Jump/Shift to go up/down
* Shift while on the ground to dismount
##
### `FLYING_FORCE`
### `force_flying`
Like FLYING, but the mounted player is not able to dismount on its own