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Skills/Mechanics/SwapEntity.md
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/Skills/Mechanics
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## Description
Swap the owner of an active model from one entity to the targeted entity.
<br>
Yet another mechanic with little use case, but it is possible anyway.
## Attributes
| Attribute | Aliases | Description | Type | Default |
|-----------|---------------|----------------------------------------------------------------------------------|---------|---------|
| modelid | m, mid, model | Targeted model | String | |
| hitbox | h | Should the model override the hitbox | Boolean | true |
| invisible | i, invis | Should the base entity be invisible | Boolean | true |
| step | s | The step height of the model | Double | 0.5 |
| radius | rad | Visible radius of the model.
<br/>
Values less than or equal to 0 will not be read | Integer | 0 |
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