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Skills/Mechanics/RenderInit.md
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[
< Back to mechanic page
](
/Skills/Mechanics
)
## Description
Shows a model to the players, if the model was previously applied on the Modeled Entity by setting the
`initrender`
attribute to
`false`
.
## Attributes
| Attribute | Aliases | Description | Type | Default |
|-----------|---------------|----------------------|--------|---------|
| modelid | m, mid, model | The model id to show | String | |
## Examples
#### Showing a model:
This will apply a model on entity spawn, but will not display to the players, allowing
you to customize the model and ensuring that the changes are applied when shown to players.
```
yaml
Skills
:
-
model{mid=testmodel;initrender=false} @self ~onSpawn
# Customize the model further
-
tint{mid=testmodel;color=ff0000} @self ~onSpawn
-
enchant{mid=test} @self ~onSpawn
# Finally, show the model
-
renderinit{mid=testmodel} @self ~onSpawn
```
## Aliases
-
[x] rendererinit
\ No newline at end of file