|  |  |  | [< Back to mechanic page](/Skills/Mechanics) | 
|  |  |  |  | 
|  |  |  |  | 
|  |  |  | ## Description | 
|  |  |  | Change the model of a rendering bone to use a different model. | 
|  |  |  |  | 
|  |  |  | ## Attributes | 
|  |  |  | | Attribute  | Aliases            | Description                                    | Type   | Default | | 
|  |  |  | |------------|--------------------|------------------------------------------------|--------|---------| | 
|  |  |  | | modelid    | m, mid, model      | Targeted model                                 | String |         | | 
|  |  |  | | partid     | p, pid, part       | Targeted rendering bone                        | String |         | | 
|  |  |  | | newmodelid | nm, nmid, newmodel | The model targeted to fetch the new bone model | String |         | | 
|  |  |  | | newpartid  | np, npid, newpart  | The bone model used                            | String |         | | 
|  |  |  |  | 
|  |  |  |  | 
|  |  |  | ## Examples | 
|  |  |  | ```yaml | 
|  |  |  | ApplyModel: | 
|  |  |  | Skills: | 
|  |  |  | - model{mid=kindletronjr} @self | 
|  |  |  | - changepart{mid=kindletronjr;pid=left_arm;nmid=kindletronsr;npid=left_arm} @self | 
|  |  |  | ``` | 
|  |  |  | > Change the left arm of the applied `kindletronjr` model for the left arm of the existing `kindletronsr` model, making the model have the arm of another one | 
|  |  |  | \ No newline at end of file |