Updated images authored by Ticxo's avatar Ticxo
...@@ -8,7 +8,7 @@ animating. ...@@ -8,7 +8,7 @@ animating.
To start modeling, create a new Generic Model project in the start page. And fill in `File Name`. `File Name` would be To start modeling, create a new Generic Model project in the start page. And fill in `File Name`. `File Name` would be
the ID of the model in Model Engine, so choose wisely. the ID of the model in Model Engine, so choose wisely.
> ![](https://raw.githubusercontent.com/Ticxo/Model-Engine-Wiki/master/wiki/modeling/create_project.png) > ![](Assets/Modeling/create_file.png)
> ![](https://raw.githubusercontent.com/Ticxo/Model-Engine-Wiki/master/wiki/modeling/create_project_2.png) > ![](https://raw.githubusercontent.com/Ticxo/Model-Engine-Wiki/master/wiki/modeling/create_project_2.png)
Before moving any further, there are a few very essential concepts you must learn. Before moving any further, there are a few very essential concepts you must learn.
...@@ -40,7 +40,7 @@ In Blockbench, you can create a `Bone` by adding a folder/group to the outliner. ...@@ -40,7 +40,7 @@ In Blockbench, you can create a `Bone` by adding a folder/group to the outliner.
the bone. the bone.
> ![](https://raw.githubusercontent.com/Ticxo/Model-Engine-Wiki/master/wiki/modeling/bone_and_cube.png) > ![](https://raw.githubusercontent.com/Ticxo/Model-Engine-Wiki/master/wiki/modeling/bone_and_cube.png)
Let's make a simple humanoid model. Meet Kindletron JR. Let's make a simple animal model. Meet Mr. Capybara!
> ![](https://raw.githubusercontent.com/Ticxo/Model-Engine-Wiki/master/wiki/modeling/ME-Model-1.png) > ![](https://raw.githubusercontent.com/Ticxo/Model-Engine-Wiki/master/wiki/modeling/ME-Model-1.png)
When modeling, make sure you look at the grid in Blockbench and see if your model is facing North. Model Engine uses When modeling, make sure you look at the grid in Blockbench and see if your model is facing North. Model Engine uses
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