feat: more info authored by Taiyou06's avatar Taiyou06
......@@ -142,6 +142,10 @@ and how those skins are generated.
This section configures the assets generation settings ran on server start up or model reimport.
### Delete Old
Whether the previously generated resource pack folder should be deleted before assets are regenerated.
### Register Post Server
Should the models register after server start up.
......@@ -176,6 +180,10 @@ imported without any errors.
Set the namespace of the generated resource pack.
### Texture Path
The sub-folder inside the resource pack's texture directory where generated model textures are placed.
### Create Zip
Should Model Engine zip the resource pack automatically.
......@@ -217,6 +225,15 @@ A list of base items used to create overrides for all generated models, using th
[Item Model](#item-model). When this list is non-empty, it replaces the single [Item Model](#item-model) value, allowing
generated models to be spread across multiple base items. When left empty, the single [Item Model](#item-model) is used.
### Max Generator Threads
The maximum number of threads used to generate the resource pack. A negative value uses the number of available processor
cores.
### Use New Rotation
Whether the model generator uses the alternative bone rotation handling when generating models.
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## Network Optimization
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