|
|
```
|
|
|
%mcc_current_(cosmetictype)%
|
|
|
HAT, OFFHAND, BACK, SPRAY, ACCESSORY, GESTURE
|
|
|
Returns the name of the equipped cosmetic for that type.
|
|
|
```
|
|
|
```
|
|
|
%mcc_is_equipped_(cosmetictype)%
|
|
|
HAT, OFFHAND, BACK, SPRAY, ACCESSORY, GESTURE
|
|
|
Returns true/false
|
|
|
```
|
|
|
```
|
|
|
%mcc_is_gesturing%
|
|
|
Returns true/false
|
|
|
```
|
|
|
```
|
|
|
%mcc_active_gesture%
|
|
|
Same as %mcc_current_gesture%
|
|
|
``` |
|
|
\ No newline at end of file |
|
|
Placeholders for use with PlaceholderAPI.
|
|
|
|
|
|
In all placeholders, `[cosmetictype]` can be `HAT`, `OFFHAND`, `BACK`, `SPRAY`, `ACCESSORY`, or `GESTURE`!
|
|
|
|
|
|
| Placeholder | What it does |
|
|
|
| ------------ | -----------------|
|
|
|
| `%mcc_current_[cosmetictype]%` | Returns the name of the equipped cosmetic. |
|
|
|
| `%mcc_is_equipped_[cosmetictype]%` | Returns true/false if the cosmetic type is equipped |
|
|
|
| `%mcc_is_gesturing%` | Returns true/false if the player is currently gesturing | |
|
|
\ No newline at end of file |