Reformatted, added Description header, removed double title, removed white space in examples. authored by Dante's avatar Dante
Mechanic: Velocity ==============
==================
## Description:
Modifies the velocity of the targeted entity(s). May be used on players, Modifies the velocity of the targeted entity(s). May be used on players,
too. Useful for all sorts of things like true knockback resistance, too. Useful for all sorts of things like true knockback resistance,
force-skills or simulated wind. force-skills or simulated wind.
Attributes ## Attributes:
----------
| Attribute | Aliases | Description | Default Value | | Attribute | Aliases | Description | Default Value |
|-----------|---------|-------------------------------------------------------------------------|---------------| |-----------|---------|-------------------------------------------------------------------------|---------------|
...@@ -16,10 +16,7 @@ Attributes ...@@ -16,10 +16,7 @@ Attributes
| velocityz | vz, z | Velocity on the z-axis. Can be negative. | 1 | | velocityz | vz, z | Velocity on the z-axis. Can be negative. | 1 |
| relative | | If the change in velocity should be relative to the target's facing direction. In this instance, the `z` axis becomes `forward/backward`, `y` becomes `up/down` and `x` becomes `left/right` | false | | relative | | If the change in velocity should be relative to the target's facing direction. In this instance, the `z` axis becomes `forward/backward`, `y` becomes `up/down` and `x` becomes `left/right` | false |
## Examples:
Examples
--------
This example will stop all momentum of the casting mob upon taking This example will stop all momentum of the casting mob upon taking
damage. The effect will only last until the mob decides to move again or damage. The effect will only last until the mob decides to move again or
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