| velocityz | vz, z | Velocity on the z-axis. Can be negative. | 1 |
| velocityz | vz, z | Velocity on the z-axis. Can be negative. | 1 |
| relative | | If the change in velocity should be relative to the target's facing direction. In this instance, the `z` axis becomes `forward/backward`, `y` becomes `up/down` and `x` becomes `left/right` | false |
| relative | | If the change in velocity should be relative to the target's facing direction. In this instance, the `z` axis becomes `forward/backward`, `y` becomes `up/down` and `x` becomes `left/right` | false |
## Examples:
Examples
--------
This example will stop all momentum of the casting mob upon taking
This example will stop all momentum of the casting mob upon taking
damage. The effect will only last until the mob decides to move again or
damage. The effect will only last until the mob decides to move again or