| velocityz | vz, z | Velocity on the z-axis. Can be negative. | 1 |
| relative | | If the change in velocity should be relative to the target's facing direction. In this instance, the `z` axis becomes `forward/backward`, `y` becomes `up/down` and `x` becomes `left/right` | false |
Examples
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## Examples:
This example will stop all momentum of the casting mob upon taking
damage. The effect will only last until the mob decides to move again or