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  • chainmissile

chainmissile · Changes

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Create /skills/mechanics/chainmissile authored Apr 01, 2021 by Akim91's avatar Akim91
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skills/mechanics/chainmissile.md 0 → 100644
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A missile that chains between entities.
---
This mechanic inherits all attributes from the [missile](/skills/mechanics/missile) and [projectile](/skills/mechanics/projectile) mechanics.
**Attributes**
| Attribute | Alias | Description | Default Value |
| --------- | ----- | ----------- | ------------- |
| bounces | b | How many times the chain should bounce | 2 |
| radius | r | How far the skill will bounce to a new target | 5 |
| returnToCaster | rtc | If the missile should return to the caster | false |
| bounceConditions | | The conditions for the skill to bounce, similar to the [chain](/skills/mechanics/chain) mechanic | NONE |
---
Added in MM 4.12
---
**Examples**
```
## Mob.yml ##
Skills:
- skill{s=ChainMissile} @target ~onTimer:200
## Skills.yml ##
ChainMissile:
Skills:
- ChainMissile{bounces=10;r=10;in=1.25;oT=CM_oT;oH=CM_oH;i=1;md=200;mr=30;v=5;hnp=true;hp=true;hR=1;vR=1;sB=False;sE=false;tyo=1;hs=true;hfs=1}
CM_oT:
Skills:
- effect:particles{particle=flame;a=1;hs=0;vs=0;s=0;y=0} @origin
CM_oH:
Skills:
- damage{a=1;pkb=true}
```
\ No newline at end of file
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