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  • basedamage

Last edited by Lxlp Nov 29, 2024
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basedamage

Description

Damages the target entity for a percentage of the mob's damage.
Inherits every attribute of the Damage mechanic.

Attributes

Attribute Aliases Description Default
multiplier m The percentage of damage to deal 1

This mechanic inherits every attribute of the Damage mechanic

  • The amout attribute is ignored

Examples

This example will make the mob deal 150% of its original damage to its target when its being attacked. In this case it would deal 15 damage, since the mob's base-damage is 10.

AMob:
  Type: HUSK
  Damage: 10
  Skills:
  - basedamage{m=1.5} @target ~onDamaged

Aliases

  • bd
  • weaponDamage
  • wd
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