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Oct 20, 2023
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Dante
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skills/mechanics/Time.md
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## Description
==================
## Description:
Sets the world's time. Depending on the attributes used, the change in time can be absolute or relative to the target player.
Time mechanics must be synced to function. "sync=true;"
## Attributes
## Attributes
:
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| mode | m | The mode used in the time mechanic. Can be ADD/SET/RESET | ADD |
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@@ -17,16 +19,16 @@ The different values the mode attribute can be all have different effects
-
**`SET`**
- Sets the current time of the world
-
**`RESET`**
- Re-syncs the target's world time with the server world time, if it is not already synced
## Examples
## Examples
:
```
yaml
#
MOB
#
Mob File
ExampleMob
:
Type
:
ZOMBIE
Skills
:
-
sudoskill{s=MidnightAura} @PIR{r=30} ~onTimer:20
```
```
yaml
#
SKILL
#
Skills File
MidnightAura
:
Skills
:
-
aura{auraName=midnight;i=1;ms=1;rd=true;
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