Reformatted headers, added title bar. authored by Dante's avatar Dante
## Description ==================
## Description:
Sets the world's time. Depending on the attributes used, the change in time can be absolute or relative to the target player. Sets the world's time. Depending on the attributes used, the change in time can be absolute or relative to the target player.
Time mechanics must be synced to function. "sync=true;" Time mechanics must be synced to function. "sync=true;"
## Attributes ## Attributes:
| Attribute | Aliases | Description | Default | | Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------| |-----------|-----------|----------------------------------------------------------------------|---------|
| mode | m | The mode used in the time mechanic. Can be ADD/SET/RESET | ADD | | mode | m | The mode used in the time mechanic. Can be ADD/SET/RESET | ADD |
...@@ -17,16 +19,16 @@ The different values the mode attribute can be all have different effects ...@@ -17,16 +19,16 @@ The different values the mode attribute can be all have different effects
- **`SET`** - Sets the current time of the world - **`SET`** - Sets the current time of the world
- **`RESET`** - Re-syncs the target's world time with the server world time, if it is not already synced - **`RESET`** - Re-syncs the target's world time with the server world time, if it is not already synced
## Examples ## Examples:
```yaml ```yaml
#MOB # Mob File
ExampleMob: ExampleMob:
Type: ZOMBIE Type: ZOMBIE
Skills: Skills:
- sudoskill{s=MidnightAura} @PIR{r=30} ~onTimer:20 - sudoskill{s=MidnightAura} @PIR{r=30} ~onTimer:20
``` ```
```yaml ```yaml
#SKILL # Skills File
MidnightAura: MidnightAura:
Skills: Skills:
- aura{auraName=midnight;i=1;ms=1;rd=true; - aura{auraName=midnight;i=1;ms=1;rd=true;
... ...
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