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Update Changelogs authored Mar 26, 2025 by Ashijin's avatar Ashijin
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changelogs/Changelogs.md
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[[_TOC_]] [[_TOC_]]
# 5.9.0 (Dev Builds) # 5.9.0 (Dev Builds)
General
## General -------
- Added step and lerp functions to all numeric placeholders - Added step and lerp functions to all numeric placeholders
``` ```
step(e, x) { 0, x < e; 1, x >= e step(e, x) { 0, x < e; 1, x >= e
lerp(a, b, r)``` lerp(a, b, r)
```
## Mechanics Mechanics
---------
Add `specificStep/ss` to SlashMechanic Add `specificStep/ss` to SlashMechanic
### NEW: `wait` ### NEW: `wait`
...@@ -20,13 +22,14 @@ Add `specificStep/ss` to SlashMechanic ...@@ -20,13 +22,14 @@ Add `specificStep/ss` to SlashMechanic
hitTarget htr accepts an entity targeter. Entities targeted by htr would be processed through onHit and gain immune delay hitTarget htr accepts an entity targeter. Entities targeted by htr would be processed through onHit and gain immune delay
Targeters
## Targeters ---------
### NEW: `@PlayerLocationByName` ### NEW: `@PlayerLocationByName`
### NEW: `@PredictedTargetLocation` ### NEW: `@PredictedTargetLocation`
`@PredictedTargetLocation{ticks=X}` `@PredictedTargetLocation{ticks=X}`
- Targets the predicted location of the caster's target in the next X ticks based on their velocity - Targets the predicted location of the caster's target in the next X ticks based on their velocity
# 5.8.2 # 5.8.2
## Bug Fixes / Other ## Bug Fixes / Other
......
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