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Update Changelogs
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Jul 03, 2025
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Ashijin
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# 5.10.0 (Dev Builds)
General
-------
-
Added 1.21.7 support
-
Added
`HAPPY_GHAST`
entity type
-
Added
`<target.armor>`
placeholder
-
Added
`xdiff`
and
`zdiff`
conditions
-
PolygonMechanic
-
Added PlaceholderAngle
# 5.9.5
Bug Fixes
---------
-
Updated some dependencies
-
Fixed items with attributes not stacking when they should
-
Fixed certain durability-related things not using data from the new durability components
-
Fixed some errors with level modifiers
-
Fixed several issues with recoil effect on newer versions
-
Fixed the freezeFacing option for the stun mechanic being inverted
# 5.9.4
Bug Fixes
---------
-
Added
`ignoreEntities`
for raytraceTo mechanic
-
Fixed
`ignorePassable=false`
in raytrace mechanics phasing through barrier blocks
# 5.9.3
Bug Fixes
---------
-
Fixed some issues with ignoreSameFaction target filter
# 5.9.2
General
-------
-
Added
`teleportToWorld=true/false`
to
`GoToOwner/Parent`
AI Goals.
-
Add "goal/g" aliases to runaitargetselector so they match the error message
-
Added
`%mythic_stat_...%`
papi placeholder
-
Added
`<target.distanceSq>`
and
`<trigger.distanceSq>`
placeholders
Conditions
----------
### NEW: CompareValues
Bug Fixes
---------
-
Fixed suicide mechanic not counting the mob as damaging itself closes #1584
-
Fixed speech bubbles having yaw/pitch inverted on newer versions
-
Fixed MountMe mechanic maybe
-
Fixed MapList elements not working for configured item NBT
-
Fixed IllegalArgumentException with vanilla loot table drops closes #1949
-
Fixed error with mob types with copying mob spawners closes #1951
-
Fixed error in shield mechanic closes #1955
-
Fixed NPE in
`<skill.targets>`
placeholder closes #1961
-
Fixed ClientboundSetEntityDataPacket error on 1.21.4
-
Fixed ops being put into every faction in the PermissionFactionProvider
-
Fixed StackOverflowError on non-english servers
-
Fixed plugin not loading when a menu icon is misconfigured
# 5.9.1
Bug Fixes
---------
-
Fixed VariableMath mechanic not supporting double variables
-
Fixed some bugs with ItemMatcher
-
Fixed moveTowardsTargetConditional AI goal
-
Fixed bouncing projectiles
-
Fixed several other issues with projectiles
-
Optimized projectiles that don't have hit skills
-
Fixed
`Options.Color`
not working on potions
-
Fixed error where projectiles with insanely high velocity could crash the server
-
Fixed raytrace error on 1.21.5
-
Fixed custom damage stats not triggering onDamaged auras
-
Fixed
`hitself`
not working on projectiles
# 5.9.0
# 5.9.0
General
General
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