Update Changelogs authored by Ashijin's avatar Ashijin
...@@ -3,6 +3,92 @@ ...@@ -3,6 +3,92 @@
- Added new HEARING ability to mobs enabled by `Hearing.Enabled: true`. Requires 1.20+ - Added new HEARING ability to mobs enabled by `Hearing.Enabled: true`. Requires 1.20+
- Added `~onHear` trigger that responds to hearing sounds - Added `~onHear` trigger that responds to hearing sounds
General
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- Added particles: white_smoke, dust_plume, gust, gust_emitter, gust_dust, and trial_spawner_detection
Mechanics
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### NEW: `Log`
`- log{message="Debug to console with variables <caster.var.test>"}`
### NEW: `SetTextDisplay`
- `setTextDisplay{text="text here"} @Target`
### NEW: `Taunt`
- Sets the caster's threat to 110% of the current target's target and forces them to attack the caster. Requires threat tables.
Conditions
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### NEW: `boundingBoxesOverlap`
### NEW: `distanceFromPin`
- `distanceFromPin{pin=X;distance=<5}`
Targeters
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### NEW: `@BlocksInPinRegion`
### NEW: `
### NEW: `@TrackedPlayers`
- Targets players that are within render distance of and currently rendering the mob
### Pin
- Added `random=true` option, if targeting a multi-pin it will target a random one instead of all of them.
5.6.2
=====
Random Spawning
---------------
- Rewrote the random spawning generator and added some new config options
- Added `ReplaceObeysCap` to random spawning, defaulting to false.
Bugs / Other
------------
- Added `onSummon` (alias `then`) attribute to `summon` mechanic, if specified will run the skill on the summoned mob after it's summoned.
- Added `<caster/target/trigger.raytrace.#>` placeholder
- Added `<target/trigger.stat.STAT_NAME>` placeholder
- Added `DisplayOptions.TeleportDuration` option
- Added `Options.VisibleByDefault`
- Added `executeAfterDeath=true` option to `skill` and `vskill` mechanics
- Added `fakelightning` and `fakeexplosion` aliases for those effect mechanics
- Added `fromOrigin` to fireball mechanic
- Added `inheritDespawnOption` option to summon mechanic
- Added placeholder support to `limit` targeter option
- Added placeholder support to WEPasteSchematicMechanic `x/y/z` offsets and `rotation` options
- Added sub-hitbox deep active mob parent search
- Attempt to catch errors in command mech to prevent npc breakage
- Changed `permanent` option in hide mechanic to `ignoreAuraOptions`
- Fixed spawner data sometimes getting wiped during reloads
- Fixed GlowEffect auras not merging correctly
- Fixed GlowEffect NPE
- Fixed IllegalArgumentException in cluster spawning generator
- Fixed NPE in Fireball mechanic closes #1561
- Fixed NPE with invalid skill parameters
- Fixed NPE with new random spawn generator
- Fixed NPEs in GlowManager
- Fixed NoSuchMethodError when spawning mobs
- Fixed StackOverflowError caused by mob recursively damaging itself closes #1546
- Fixed block light and sky light display options
- Fixed error with EnderDragonAlive condition used with random spawns closes #1539
- Fixed extremely rare race condition with mobs despawning the same tick they die
- Fixed IllegalArgumentException in cluster spawning generator
- Fixed mobs with no display name set having a display name
- Fixed non-mob entities throwing an error with PreventOtherDrops
- Fixed pin wand being able to break blocks
- Fixed potion clear mechanic not clearing all potion effects when not providing any type.
- Fixed some bugs with the Biomes field in random spawners closes #1558
- Fixed some more issues with multi-hitbox support
- Fixed `repeat=X` not working if repeatInterval is 0 closes #1555
- Fixed scope.raytrace placeholders
- Fixed bugs with rally mechanic
- Removed a cancelDamage alias
5.6.1 5.6.1
===== =====
- Added various new config options for items and drops - Added various new config options for items and drops
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