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Update Stats - Loot Bias
authored
Mar 08, 2026
by
Ghmmy
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Stats.md
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@@ -199,6 +199,7 @@ The player inherits the `BaseValue` of these stats; Mobs also inherit them as de
| ENTITY_INTERACTION_RANGE | The entity interaction range attribute |
| FLYING_SPEED | The flying speed of the entity |
| FOLLOW_RANGE | The follow range of the entity |
| LOOT_BIAS | Extra luck towards rare items in a droptable |
# Built-in Stats Breakdown
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@@ -626,6 +627,31 @@ SCALE:
</details>
##
#### `LOOT_BIAS`
Extra luck to drop rarer items from mythic droptables. This only applies to weighted items!
-
Default: 0 - the normal chance to drop rare items
-
-100: Only the most common item in a weighted list will be dropped
-
100: rare items are twice as common
-
1000: rare items are 10x as common
<details><summary>
Configuration
</summary>
<br>
```
yml
LOOT_BIAS
:
Enabled
:
true
Type
:
STATIC
Display
:
'
Loot
Bias'
BaseValue
:
0
MinValue
:
-100
Formatting
:
Rounding
:
1
Additive
:
'
+<value>
Loot
Bias'
Multiply
:
'
+<value>
Loot
Bias'
Compound
:
'
x<value>
Loot
Bias'
```
</details>
##
# Implementations with Configurations
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