|**mobtype: <mobtype>** or **mobname: <mobtype>:**|This is mob type that the spawner will spawn. Can only be set to an internal MythicMobs mob. Allows for an array of mobs with weightings.|/mm s set [name] mobtype 25%Mob1,25%Mob2,50%mMob2| N/A |
|**mobtype: <mobtype>** or **mobname: <mobtype>:**|This is mob type that the spawner will spawn. Can only be set to an internal MythicMobs mob. Allows for an array of mobs with weightings.|/mm s set [name] mobtype 25%Mob1,25%Mob2,50%mMob2| N/A |
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@@ -74,6 +83,9 @@ Options
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@@ -74,6 +83,9 @@ Options
|**resetthreatonleash: <true/false>**|Resets ThreatTables (if enabled) when a mob teleports back to its spawner.||false|
|**resetthreatonleash: <true/false>**|Resets ThreatTables (if enabled) when a mob teleports back to its spawner.||false|
|**showflames: <true/false>**|Set this to true to show flames around the spawner.|/mm s set \<name\> showflames <true/false>|false|
|**showflames: <true/false>**|Set this to true to show flames around the spawner.|/mm s set \<name\> showflames <true/false>|false|
|**breakable: <true/false>**|Determines if the spawner is broken with the block it is placed on||false|
|**breakable: <true/false>**|Determines if the spawner is broken with the block it is placed on||false|
|**chance: <number>**|The chance (0.0-1.0) for the spawner to spawn when it would otherwise spawn. A failed roll arms no cooldown or warmup and is retried on the next tick.|/mm s set \<name\> chance \<chance\>|1|
|**randomrotation: <true/false>**|Whether spawned mobs get a random rotation instead of the spawner's configured yaw/pitch.|/mm s set \<name\> randomrotation <true/false>|false|
|**useworldscaling: <true/false>**|Whether the world scaling level bonus is added to the spawned mob's MobLevel. Only applies when MobLevel is set; mobs spawning at their default level are unaffected.|/mm s set \<name\> useworldscaling <true/false>|false|
|**conditions:**|the conditions to be met for the spawner to activate.|/mm s addcondition \<name\>\<condition\>\<action\>|None|
|**conditions:**|the conditions to be met for the spawner to activate.|/mm s addcondition \<name\>\<condition\>\<action\>|None|
| **SpawnConditions**| the conditions to be met by the position a mob is being attempted to be spawned at | | None |
| **SpawnConditions**| the conditions to be met by the position a mob is being attempted to be spawned at | | None |
|**activemobs: <number>**|Used to keep track of mobs connected to (spawned by) the spawner.|*it does not require any user setting*.||
|**activemobs: <number>**|Used to keep track of mobs connected to (spawned by) the spawner.|*it does not require any user setting*.||