stuff authored by Taiyou06's avatar Taiyou06
......@@ -46,11 +46,20 @@ SpawnerName:
ResetThreatOnLeash: false
ShowFlames: false
Breakable: false
Chance: 1
RandomRotation: false
UseWorldScaling: false
Conditions: []
ActiveMobs: 1
```
Options
-------
**Value expressions:** numeric options (Radius, RadiusY, MaxMobs, MobLevel, MobsPerSpawn, Cooldown, Warmup, ActivationRange, LeashRange, Chance) accept all of the following:
- a fixed value (`10`, `0.5`)
- a random range in the `XtoY` format (`10to20`, `0.1to0.5`), rolled again each time the option is used
- a placeholder or math expression (math/variable placeholders require MythicMobs Premium)
| Option | Description |Usage |Default|
|--------------------------|-----------------------|-----------------------|-----------------------|
|**mobtype: <mobtype>** or **mobname: <mobtype>:**|This is mob type that the spawner will spawn. Can only be set to an internal MythicMobs mob. Allows for an array of mobs with weightings.|/mm s set [name] mobtype 25%Mob1,25%Mob2,50%mMob2| N/A |
......@@ -74,6 +83,9 @@ Options
|**resetthreatonleash: <true/false>**|Resets ThreatTables (if enabled) when a mob teleports back to its spawner.||false|
|**showflames: &lt;true/false&gt;**|Set this to true to show flames around the spawner.|/mm s set \<name\> showflames <true/false>|false|
|**breakable: &lt;true/false&gt;**|Determines if the spawner is broken with the block it is placed on||false|
|**chance: &lt;number&gt;**|The chance (0.0-1.0) for the spawner to spawn when it would otherwise spawn. A failed roll arms no cooldown or warmup and is retried on the next tick.|/mm s set \<name\> chance \<chance\>|1|
|**randomrotation: &lt;true/false&gt;**|Whether spawned mobs get a random rotation instead of the spawner's configured yaw/pitch.|/mm s set \<name\> randomrotation &lt;true/false&gt;|false|
|**useworldscaling: &lt;true/false&gt;**|Whether the world scaling level bonus is added to the spawned mob's MobLevel. Only applies when MobLevel is set; mobs spawning at their default level are unaffected.|/mm s set \<name\> useworldscaling &lt;true/false&gt;|false|
|**conditions:**|the conditions to be met for the spawner to activate.|/mm s addcondition \<name\> \<condition\> \<action\>|None|
| **SpawnConditions**| the conditions to be met by the position a mob is being attempted to be spawned at | | None |
|**activemobs: &lt;number&gt;**|Used to keep track of mobs connected to (spawned by) the spawner.|*it does not require any user setting*.||
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