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Spawners · Changes

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Update Spawners authored Jun 14, 2021 by Woodyso's avatar Woodyso
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Spawners.md
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......@@ -53,7 +53,7 @@ Options
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| Option | Description |Usage |Default|
|--------------------------|-----------------------|-----------------------|-----------------------|
|**mobtype: &lt;mobtype&gt;** or **mobname: &lt;mobtype&gt;:**|This is mob type that the spawner will spawn. Can only be set to an internal MythicMobs mob.|/mm s set <name> mobtype <new_mob_name>| N/A |
|**mobtype: &lt;mobtype&gt;** or **mobname: &lt;mobtype&gt;:**|This is mob type that the spawner will spawn. Can only be set to an internal MythicMobs mob. Allows for an array of mobs with weightings.|/mm s set [name] mobtype 25%Mob1,25%Mob2,50%mMob2| N/A |
|**world: &lt;worldname&gt;:**| This is the filename of the world where the spawner is located| /mm s set <name> world <world>|Creation World|
|**spawnergroup: &lt;group name&gt;**|This sets the group name for the spawn. For larger configurations, such as if you are populating a dungeon, you can group all spawners and then change the settings for them all at the same time.|/mm s set g:<group> <setting> <value>|N/A|
|**X: / Y: / Z:**|Coordinates of the spawner||Creation Location|
......
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