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Placeholders · Changes

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Added <caster.stat.STAT_NAME> variable placeholder authored Jul 06, 2023 by Dante's avatar Dante
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Skills/Placeholders.md
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...@@ -106,6 +106,7 @@ These placeholders will return whatever variable has been called. For instance < ...@@ -106,6 +106,7 @@ These placeholders will return whatever variable has been called. For instance <
| **Variable Placeholder** | **Function** | | **Variable Placeholder** | **Function** |
|:-------------------------:|-------------------------------------------------------------------------| |:-------------------------:|-------------------------------------------------------------------------|
| <caster.var.\[name\]> | Returns the value of the variable \[name\] on the caster. | | <caster.var.\[name\]> | Returns the value of the variable \[name\] on the caster. |
| <caster.stat.STAT_NAME> | Returns the value of the specified stat on the caster. |
| <skill.var.\[name\]> | Returns the value of the variable \[name\] on the current skill tree. | | <skill.var.\[name\]> | Returns the value of the variable \[name\] on the current skill tree. |
| <skill.var.damage-amount> | Returns the amount of damage taken in the onDamaged trigger | | <skill.var.damage-amount> | Returns the amount of damage taken in the onDamaged trigger |
| <skill.var.damage-type> | Returns the type of damage taken as specified in a mechanic, aura, etc. | | <skill.var.damage-type> | Returns the type of damage taken as specified in a mechanic, aura, etc. |
......
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