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Added <caster.stat.STAT_NAME> variable placeholder
authored
Jul 06, 2023
by
Dante
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Skills/Placeholders.md
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@@ -106,6 +106,7 @@ These placeholders will return whatever variable has been called. For instance <
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@@ -106,6 +106,7 @@ These placeholders will return whatever variable has been called. For instance <
|
**Variable Placeholder**
|
**Function**
|
|
**Variable Placeholder**
|
**Function**
|
|:-------------------------:|-------------------------------------------------------------------------|
|:-------------------------:|-------------------------------------------------------------------------|
|
<caster.var.
\[
name
\]
>
| Returns the value of the variable
\[
name
\]
on the caster. |
|
<caster.var.
\[
name
\]
>
| Returns the value of the variable
\[
name
\]
on the caster. |
|
<caster.stat.STAT_NAME>
| Returns the value of the specified stat on the caster. |
|
<skill.var.
\[
name
\]
>
| Returns the value of the variable
\[
name
\]
on the current skill tree. |
|
<skill.var.
\[
name
\]
>
| Returns the value of the variable
\[
name
\]
on the current skill tree. |
|
<skill.var.damage-amount>
| Returns the amount of damage taken in the onDamaged trigger |
|
<skill.var.damage-amount>
| Returns the amount of damage taken in the onDamaged trigger |
|
<skill.var.damage-type>
| Returns the type of damage taken as specified in a mechanic, aura, etc. |
|
<skill.var.damage-type>
| Returns the type of damage taken as specified in a mechanic, aura, etc. |
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