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Added cancelEvent to example so it fires *instead* of Arrows
authored
Oct 30, 2025
by
Brickgard
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Skills/Mechanics/onshoot.md
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@@ -19,7 +19,7 @@ Applies an aura to the target that triggers a skill when they shoot with a bow.
## Examples
```
yaml
Skills
:
-
onShoot{auraName=fireball_bow;onShoot=[ shootfireball ];duration=200;charges=5} @self
-
onShoot{auraName=fireball_bow;onShoot=[ shootfireball ];duration=200;charges=5
;cancelEvent=true
} @self
```
In this example, the caster's next 5 bow shots will shoot fireballs
instead of arrows.
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