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  • consume

Last edited by Lxlp Nov 29, 2024
Page history

consume

Description

Damages each entity targeted for the given amount, and heals the casting mob for each entity that takes damage this way.

Attributes

Attribute Aliases Description Default
damage d,dmg The amount of damage to deal 1
heal h The amount of healing per mob damaged 1

This mechanic inherits every inheritable attribute of the Damage mechanic

Examples

Would consume all nearby zombies, healing the boss for 20 hp for each zombie killed.

  Skills:
  - consume{d=1000;h=20} @MobsInRadius{type=ZOMBIE;r=20}
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