@@ -9,12 +9,12 @@ add them to your own skills and even combine them.
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@@ -9,12 +9,12 @@ add them to your own skills and even combine them.
Most effects are able to target both Entities and Locations. You control
Most effects are able to target both Entities and Locations. You control
what your effect targets using a [Targeter][].
what your effect targets using a [Targeter][].
Audience `audience=World` or`audience=Target` can be used to only display the effects to a specific group, rather than the entire Server. This can be useful in preventing too many particles from being displayed to everyone which can cause lag.
Audience arguments (`audience=World`,`audience=Target`, `audience=Caster`, Etc.) can be used to display the effect only to a specific group, rather than the entire server. This can be useful in preventing too many particles from being displayed to everyone which can cause lag.
### Syntax
### Syntax
A lot of effects don't have any options. To call them, you just call the
A lot of effects don't have any options. To call them, you just call the
skill **effect:name**
skill **effect:name**, for example:
Skills:
Skills:
- effect:flames @target
- effect:flames @target
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@@ -33,9 +33,9 @@ skill **effect:name**
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@@ -33,9 +33,9 @@ skill **effect:name**
| [Block Wave][] | Creates a wave of blocks at the target location |
| [Block Wave][] | Creates a wave of blocks at the target location |
| [Bloody Screen][] | Makes the target's screen glow red |
| [Bloody Screen][] | Makes the target's screen glow red |
| [Ender][] | Causes the "Ender" effect |
| [Ender][] | Causes the "Ender" effect |
| [Ender Beam][] | Creates the enderbeam effects at the target |
| [Ender Beam][] | Creates the enderbeam effects at the target (similar to End Crystals) |
| [Explosion][] | Causes an explosion effect |
| [Explosion][] | Causes an explosion effect |
| [Firework][] | Causes a firework explosion |
| [Firework][] | Causes a firework explosion (currently not working in most builds) |
| [Flames][] | Causes the Mob Spawner flame effect |
| [Flames][] | Causes the Mob Spawner flame effect |
| [Geyser][] | Creates a "geyser" of water or lava |
| [Geyser][] | Creates a "geyser" of water or lava |
| [Glow][] | Gives the target the glow effect with different colors (req. GlowAPI) |
| [Glow][] | Gives the target the glow effect with different colors (req. GlowAPI) |
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@@ -51,7 +51,7 @@ skill **effect:name**
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@@ -51,7 +51,7 @@ skill **effect:name**
| [Skybox][] | Alters the target's skybox |
| [Skybox][] | Alters the target's skybox |
| [Smoke][] | Creates a puff of smoke |
| [Smoke][] | Creates a puff of smoke |
| [Smoke Swirl][] | Creates a persistent "swirl" of smoke |
| [Smoke Swirl][] | Creates a persistent "swirl" of smoke |
| [Sound][] | Plays a sound effect from a resource pack |
| [Sound][] | Plays a sound effect from both vanilla Minecraft and resource packs |
| [Spin][] | Causes the mob to spin |
| [Spin][] | Causes the mob to spin |
| [TotemOfUndying][] | Plays the effect of a player resurrecting |
| [TotemOfUndying][] | Plays the effect of a player resurrecting |
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@@ -59,7 +59,7 @@ skill **effect:name**
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@@ -59,7 +59,7 @@ skill **effect:name**
These effects require the plugin "EffectLib" to be installed to use.
These effects require the plugin "EffectLib" to be installed to use.
Note: EffectLib was dropped in MM ver 4.11, they may still work with older versions however.
Note: EffectLib was dropped in MM ver 4.11, so the below effects no longer work.