feat: a lot of missing stuff authored by Taiyou06's avatar Taiyou06
......@@ -227,6 +227,7 @@ Links to conditions added by addon plugins. Any conditions from these links will
| [HasAuraStacks](/skills/conditions/hasaurastacks) | Entity | Tests if the target has the given range of stacks from an aura |
| [HasAuraType](/skills/conditions/HasAuraType) | Entity | Checks if the target entity has the given aura type |
| [HasCurrency](/skills/conditions/hascurrency) | Entity | If the target has the given amount of vault currency |
| [HasDialogOpen](/skills/conditions/HasDialogOpen) | Entity | Checks if the target player has a dialog open |
| [HasEnchantment](/skills/conditions/HasEnchantment) | Entity | Checks if the target entity's equipped item has an enchantment |
| [HasFreeInventorySlot](/skills/conditions/HasFreeInventorySlot) | Entity | Checks if the evaluated entity has a free inventory slot |
| [HasGravity](/skills/conditions/hasgravity) | Entity | Tests if the target mob has gravity |
......@@ -251,12 +252,14 @@ Links to conditions added by addon plugins. Any conditions from these links will
| [IsInSurvivalMode](/skills/conditions/IsInSurvivalMode) | Entity | Checks if the target player is in survival mode |
| [Inside](/skills/conditions/inside) | Location | Checks if the target has a block over their head |
| [isBaby](/skills/conditions/isbaby) | Entity | Checks if the target entity is a baby |
| [isCancelled](/skills/conditions/IsCancelled) | Meta | Checks if the triggering event is cancelled |
| [isCaster](/skills/conditions/iscaster) | Entity | Checks if the target is the caster |
| [isChild](/skills/conditions/ischild) | Entity | Checks if the target is a child of the caster |
| [isClimbing](/skills/conditions/isClimbing) | Entity | Checks if the target entity is climbing |
| [IsCreeperPrimed](/skills/conditions/IsCreeperPrimed) | Entity | Checks if the target creeper is primed to explode |
| [isFlying](/skills/conditions/isflying) | Entity | Checks if the target player is flying |
| [isFrozen](/skills/conditions/isfrozen) | Entity | Checks if the target entity is frozen |
| [isInCinematic](/skills/conditions/IsInCinematic) | Entity | Checks if the target player is in an active cinematic |
| [isLeashed](/skills/conditions/isleashed) | Entity | Checks if the target has been leashed |
| [isLiving](/skills/conditions/isliving) | Entity | Checks if the target is a living entity |
| [isMonster](/skills/conditions/ismonster) | Entity | Checks if the target is a monster |
......
......