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Update Model Engine
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Mar 15, 2022
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Ticxo
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@@ -27,7 +27,7 @@ ModelEngine runs a few mechanics in order to apply to the mob.
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@@ -27,7 +27,7 @@ ModelEngine runs a few mechanics in order to apply to the mob.
To apply the "kindletronjr" model to a mob you would use this in the skills section of the mob:
To apply the "kindletronjr" model to a mob you would use this in the skills section of the mob:
`- model{mid=kindletronjr;n=false} @self ~onSpawn`
`- model{mid=kindletronjr;n=false} @self ~onSpawn`
To play an attack animation you have made, you would put this in the skills section of a mob:
To play an attack animation you have made, you would put this in the skills section of a mob:
`- state{mid=kindletronjr;s=attack;
3
} @self ~onAttack`
`- state{mid=kindletronjr;s=attack;} @self ~onAttack`
For a full list of attributes and mechanics please visit the ModelEngine wiki:
For a full list of attributes and mechanics please visit the ModelEngine wiki:
https://github.com/Ticxo/Model-Engine-Wiki/wiki/Mechanics
https://github.com/Ticxo/Model-Engine-Wiki/wiki/Mechanics
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