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  • doNothing

Last edited by Lxlp Dec 31, 2024
Page history

doNothing

Description

**This is a Premium only feature**
Causes the mob to stop doing anything based on provided conditions.

It seems conditions are reversed when using this, for example day true will make the mob doNothing if it is night time, and day false will make the mob doNothing if its day time.

Attributes

Attribute Aliases Description Default
conditions c, cond, fleeconditions The conditions to use

Examples

This would cause the mob to stop it's AI if the day condition is met.

ExampleMob:
  Type: ZOMBIE
  AIGoalSelectors:
    - clear
    - doNothing{conditions=[ - day true ]}

Aliases

  • nothing
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