... | @@ -370,6 +370,13 @@ different mobtype. |
... | @@ -370,6 +370,13 @@ different mobtype. |
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* Can be RED or SNOW
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* Can be RED or SNOW
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* Defaults to RED
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* Defaults to RED
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#### Hoglin
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**PreventZombification: \[true/false\] (4.10)**
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* Whether or not the hoglin is immune to being zombified
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* Defaults to false
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#### Horses, Donkeys, and Mules
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#### Horses, Donkeys, and Mules
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**HorseArmor: \[armor\_type\]**
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**HorseArmor: \[armor\_type\]**
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... | @@ -439,6 +446,18 @@ different mobtype. |
... | @@ -439,6 +446,18 @@ different mobtype. |
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* Can be NORMAL, AGGRESSIVE, LAZY, WORRIED, PLAYFUL, WEAK, BROWN
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* Can be NORMAL, AGGRESSIVE, LAZY, WORRIED, PLAYFUL, WEAK, BROWN
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* Defaults to NORMAL
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* Defaults to NORMAL
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#### Piglin
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**AbleToHunt: \[true/false\] (4.10)**\*
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* Whether or not the piglin is able to hunt
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* Defaults to false
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**ImmuneToZombification: \[true/false\] (4.10)**\*
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* Whether or not the piglin is immune to being zombified
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* Defaults to false
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#### Pigs
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#### Pigs
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**Saddled: \[true/false\]**\*
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**Saddled: \[true/false\]**\*
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