Prettied up the page. authored by Eutherin's avatar Eutherin
...@@ -12,18 +12,18 @@ These options are applicable to all items: ...@@ -12,18 +12,18 @@ These options are applicable to all items:
**Repairable: \[true/false\]** **Repairable: \[true/false\]**
* Sets the repair cost of the item to maximum, making it completely uneditable in anvils and/or enchantment tables. - Sets the repair cost of the item to maximum, making it completely uneditable in anvils and/or enchantment tables.
* Will override the RepairCost option. - Will override the RepairCost option.
* Defaults to false. - Defaults to false.
**RepairCost: \[number\]** **RepairCost: \[number\]**
* Sets the repair cost of the item. - Sets the repair cost of the item.
**Unbreakable: \[true/false\]** **Unbreakable: \[true/false\]**
* Sets the unbreakable tag on the item. - Sets the unbreakable tag on the item.
* Items with this set to true will not lose durability. - Items with this set to true will not lose durability.
Playerheads Playerheads
----------- -----------
...@@ -32,22 +32,24 @@ Only applicable to playerhead type items: ...@@ -32,22 +32,24 @@ Only applicable to playerhead type items:
**Player: \[name\]** **Player: \[name\]**
* Sets the texture of the player head. - Sets the texture of the player head.
* [name] must be the IGN of the target player. - [name] must be the IGN of the target player.
* Player heads must use data value 3 for this to work. - Player heads must use data value 3 for this to work.
* Examples: - Examples:
* **Player: Herobrine** - Player: Herobrine
**SkinTexture: \[url\]** **SkinTexture: \[url\]**
* Also sets the texture of the player head, but instead uses a SkinURL. - Also sets the texture of the player head, but instead uses a SkinURL.
* Player heads must use data value 3 for this to work. - Player heads must use data value 3 for this to work.
* Type into browser: https://sessionserver.mojang.com/session/minecraft/profile/trimmeduuidofplayerhere - Type into browser: https://sessionserver.mojang.com/session/minecraft/profile/trimmeduuidofplayerhere
* Use http://mcuuid.net/ to find the trimmed uuid of the player - Use http://mcuuid.net/ to find the trimmed uuid of the player
* This option also supports hashes. For example: - This option also supports hashes.
* <code>Options: For example:
SkinTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODdlMGFhOTQzM2RiYTliNzU5MzJhMTFkYzk0ZDQwNmJkZTE5ZTg2MzUxNDIxNDkyYjNlZDM3OGM4ZTFhN2NjIn19fQ==</code> ```
Options:
SkinTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODdlMGFhOTQzM2RiYTliNzU5MzJhMTFkYzk0ZDQwNmJkZTE5ZTg2MzUxNDIxNDkyYjNlZDM3OGM4ZTFhN2NjIn19fQ==
```
Dyeable Items Dyeable Items
------------- -------------
...@@ -56,14 +58,13 @@ Dyeable Items ...@@ -56,14 +58,13 @@ Dyeable Items
- Dyes the armor piece to a color according to Red, Green, Blue - Dyes the armor piece to a color according to Red, Green, Blue
settings. 0-255 settings. 0-255
- Alternately can use a predefined color. Found - Alternately can use a predefined color. Found
[here](/databases/misc/colorcodes). [here](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/DyeColor.html).
- Can pick colors using the Paint program on Windows. Open it up then - Can pick colors using the Paint program on Windows. Open it up then choose "Edit Colors" to get your RGB value
choosing "Edit Colors"
- Only usable on leather armor type and banners. - Only usable on leather armor type and banners.
Examples Examples
======== ========
```
ClothSlippers: ClothSlippers:
Id: 301 Id: 301
Data: 0 Data: 0
...@@ -76,16 +77,16 @@ Examples ...@@ -76,16 +77,16 @@ Examples
- DURABILITY:1 - DURABILITY:1
Options: Options:
Color: 200,200,200 Color: 200,200,200
```
Lots of possible options included: Lots of possible options included:
```
TestHead: TestHead:
Id: 397 Id: 397
Data: 3 Data: 3
Options: Options:
Player: Rickyling Player: Rickyling
```
```
dat_item_though: dat_item_though:
Id: banner Id: banner
Data: 4 Data: 4
...@@ -102,3 +103,4 @@ Lots of possible options included: ...@@ -102,3 +103,4 @@ Lots of possible options included:
Enchantments: Enchantments:
- DURABILITY:1 - DURABILITY:1
- ARROW_FIRE:10 - ARROW_FIRE:10
```
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