Biome Condition uses surface biome instead of local (Y-level) biome
Summary https://git.mythiccraft.io/mythiccraft/MythicMobs/-/wikis/skills/conditions/biome The biome condition only checks for top-level biome. I was attempting to randomspawn specific mobs within a specific cave biome. This does not work as it takes the surface-level biome as condition check, instead of the biome the event is taking place in.
Steps to reproduce
Have a cave biome, with a surface biome above. Check biome condition.
Current behavior
Biome condition takes surface level biome instead of the actual biome the event takes place in.
Intended correct behavior
I think it should check for the biome the event takes place in, instead of just the surface biome.
Proposed fixes
Check y-level as well when checking for biome.