MythicMobs issueshttps://git.lumine.io/mythiccraft/MythicMobs/-/issues2023-07-24T03:42:57Zhttps://git.lumine.io/mythiccraft/MythicMobs/-/issues/1229add Skill Paramaters to RandomSkill Mechanic2023-07-24T03:42:57ZSkyKiller6363add Skill Paramaters to RandomSkill Mechanic**Summary**
https://git.mythiccraft.io/mythiccraft/MythicMobs/-/wikis/Skills/Metaskills#skill-parameters-premium-feature
Include the feature from above into randomskill mechanic.
**Usage**
Suggestion would work exactly as it does currently, but for Random Skill. The following skill should send "HitDamage=10" and "ChargeTime=200" to to all 4 of the random skills, even tho only FireBlast and IceBlast use both, WitherRain only uses one, and YetiOne doesn't use either.
- randomskill{s=FireBlast 3,IceBlast 3,WitherRain 2,YetiOne 2;HitDamage=10;ChargeTime=200;sync=true} @targetlocation ~onTimer:200 ?stance{s=Defense}
**Value**
It would allow users to use this wonderful Skill Paramaters feature, but in more than just a single mechanic
**Priority**
Medium priority.
**Implementation**
Descriped in Usage**Summary**
https://git.mythiccraft.io/mythiccraft/MythicMobs/-/wikis/Skills/Metaskills#skill-parameters-premium-feature
Include the feature from above into randomskill mechanic.
**Usage**
Suggestion would work exactly as it does currently, but for Random Skill. The following skill should send "HitDamage=10" and "ChargeTime=200" to to all 4 of the random skills, even tho only FireBlast and IceBlast use both, WitherRain only uses one, and YetiOne doesn't use either.
- randomskill{s=FireBlast 3,IceBlast 3,WitherRain 2,YetiOne 2;HitDamage=10;ChargeTime=200;sync=true} @targetlocation ~onTimer:200 ?stance{s=Defense}
**Value**
It would allow users to use this wonderful Skill Paramaters feature, but in more than just a single mechanic
**Priority**
Medium priority.
**Implementation**
Descriped in Usage