MythicMobs issueshttps://git.lumine.io/mythiccraft/MythicMobs/-/issues2020-09-10T05:31:45Zhttps://git.lumine.io/mythiccraft/MythicMobs/-/issues/80Mobs not working on Spigot2020-09-10T05:31:45ZRelaxing9Mobs not working on Spigot**Summary**
MythicMobs not working with latest Spigot builds, mobs and items not behaving as they should be.
**Steps to reproduce**
Use latest Spigot.jar from BuildTools.jar (GitBash).
Use latest MythicMobs development builds
Summon the mob and watch the errors pile up, try to fetch the item and get the error.
**Current behavior**
Mobs cannot perform skills, drop anything, just your buff punching bag (...). Items cannot be given or fetched and will throw an error.
**Intended correct behavior**
MythicMob item and mob should work as intended as it does on Paper.
**Server log file**
https://pastebin.com/Dy5vW2yD
**Proposed fixes**
Spigot Compatibility (I switched to Paper, Wahrheit told me to make a report... so...)
**Server Version**
git-Spigot-b5a13e6-b8ee6a8 [1.16.2]**Summary**
MythicMobs not working with latest Spigot builds, mobs and items not behaving as they should be.
**Steps to reproduce**
Use latest Spigot.jar from BuildTools.jar (GitBash).
Use latest MythicMobs development builds
Summon the mob and watch the errors pile up, try to fetch the item and get the error.
**Current behavior**
Mobs cannot perform skills, drop anything, just your buff punching bag (...). Items cannot be given or fetched and will throw an error.
**Intended correct behavior**
MythicMob item and mob should work as intended as it does on Paper.
**Server log file**
https://pastebin.com/Dy5vW2yD
**Proposed fixes**
Spigot Compatibility (I switched to Paper, Wahrheit told me to make a report... so...)
**Server Version**
git-Spigot-b5a13e6-b8ee6a8 [1.16.2]4.10.XAshijinAshijinhttps://git.lumine.io/mythiccraft/MythicMobs/-/issues/18HasPotionEffect condition no longer works2020-09-12T10:31:40ZGhost UserHasPotionEffect condition no longer works**Summary**
HasPotionEffect condition no longer works (1.15.2)
**Steps to reproduce**
the haspotioneffect condition always returns true regardless of what value I set it at. And it will constantly apply the potion effect.
**Current behavior**
the haspotioneffect condition always returns true regardless of what value I set it at. And it will constantly apply the potion effect.
**Intended correct behavior**
Apply false when player has no potion effects
**Server log file**
Provide a link to a Pastebin paste with a copy of your server's latest.log file from startup to "Done!" AND includes a player connecting.
**Debug log snippet**
Provide a link to a Pastebin paste with an excerpt of your latest.log file that includes debug output where you trigger the bugged behavior.
**Proposed fixes**
Describe what you think the issue or any potential fixes may be.**Summary**
HasPotionEffect condition no longer works (1.15.2)
**Steps to reproduce**
the haspotioneffect condition always returns true regardless of what value I set it at. And it will constantly apply the potion effect.
**Current behavior**
the haspotioneffect condition always returns true regardless of what value I set it at. And it will constantly apply the potion effect.
**Intended correct behavior**
Apply false when player has no potion effects
**Server log file**
Provide a link to a Pastebin paste with a copy of your server's latest.log file from startup to "Done!" AND includes a player connecting.
**Debug log snippet**
Provide a link to a Pastebin paste with an excerpt of your latest.log file that includes debug output where you trigger the bugged behavior.
**Proposed fixes**
Describe what you think the issue or any potential fixes may be.4.10.XAshijinAshijinhttps://git.lumine.io/mythiccraft/MythicMobs/-/issues/522Creeper Cooldowns2023-12-08T06:44:40ZEmre IslerCreeper Cooldowns**Summary**
Creeper boss that rides a spider has no cooldowns when prevent suicide is on.
**Steps to reproduce**
Create a boss below with all the mobs that come with it
https://pastebin.com/jdcWsvJx
https://pastebin.com/zCfna3WV
https://pastebin.com/ht8UVd4w
https://pastebin.com/rURKhYDF
https://pastebin.com/Ld4YuTUe
https://paste.denizenscript.com/View/87513
**Current behavior**
I have a creeper boss that rides a spider and has no cooldowns, whenever I turn prevent suicide on/off the cd glitch will come and go.
**Intended correct behavior**
I want to have a creeper boss that has the correct cooldowns while having prevent suicide on, this boss also has to ride a spider.
**Server log file**
https://pastebin.com/6R0ndgSq
**Debug log snippet**
https://paste.denizenscript.com/View/87513
**Proposed fixes**
I was told to update to paper so I did and it's still glitched, I also updated to java 16**Summary**
Creeper boss that rides a spider has no cooldowns when prevent suicide is on.
**Steps to reproduce**
Create a boss below with all the mobs that come with it
https://pastebin.com/jdcWsvJx
https://pastebin.com/zCfna3WV
https://pastebin.com/ht8UVd4w
https://pastebin.com/rURKhYDF
https://pastebin.com/Ld4YuTUe
https://paste.denizenscript.com/View/87513
**Current behavior**
I have a creeper boss that rides a spider and has no cooldowns, whenever I turn prevent suicide on/off the cd glitch will come and go.
**Intended correct behavior**
I want to have a creeper boss that has the correct cooldowns while having prevent suicide on, this boss also has to ride a spider.
**Server log file**
https://pastebin.com/6R0ndgSq
**Debug log snippet**
https://paste.denizenscript.com/View/87513
**Proposed fixes**
I was told to update to paper so I did and it's still glitched, I also updated to java 165.0.0AshijinAshijinhttps://git.lumine.io/mythiccraft/MythicMobs/-/issues/463'- gotospawn' AIGoalSelector breaks DamageModifiers2022-04-28T04:52:23ZWoodyso'- gotospawn' AIGoalSelector breaks DamageModifiers**Summary**
As in title, using the '- gotospawn' AIGoalSelector breaks any DamageModifiers on the mob.
Using 1.17.1 with the current latest dev build of MM (#3677).
**Steps to reproduce**
Mob: https://pastebin.com/f9Lud1iF
Leave the '- gotospawn' goal to experience the bug, comment it out to remove the bug.
**Intended correct behavior**
DamageModifiers should work while using the '- gotospawn' AIGoal.
**Server log file**
https://pastebin.com/V5ZXrRSK
**Debug log snippet**
https://pastebin.com/5hcMjWCf
Note: There are a lot of errors from MythicCrucible in the above Debug, but I don't believe Crucible is the cause. However, if we could get this console spam fixed too, that would be great. It happens everytime an item is "touched" in any way, e.g. Picking it up in inventory, right-clicking it, scrolling off of it on hotbar, etc.**Summary**
As in title, using the '- gotospawn' AIGoalSelector breaks any DamageModifiers on the mob.
Using 1.17.1 with the current latest dev build of MM (#3677).
**Steps to reproduce**
Mob: https://pastebin.com/f9Lud1iF
Leave the '- gotospawn' goal to experience the bug, comment it out to remove the bug.
**Intended correct behavior**
DamageModifiers should work while using the '- gotospawn' AIGoal.
**Server log file**
https://pastebin.com/V5ZXrRSK
**Debug log snippet**
https://pastebin.com/5hcMjWCf
Note: There are a lot of errors from MythicCrucible in the above Debug, but I don't believe Crucible is the cause. However, if we could get this console spam fixed too, that would be great. It happens everytime an item is "touched" in any way, e.g. Picking it up in inventory, right-clicking it, scrolling off of it on hotbar, etc.5.0.0AshijinAshijinhttps://git.lumine.io/mythiccraft/MythicMobs/-/issues/231ProjectileTracker issue2020-12-21T23:34:47ZGabriele C.ProjectileTracker issue```
[16:46:07 ERROR]: [MythicMobs] [EVENTS] Exception thrown whilst handling event: org.bukkit.event.player.PlayerInteractEntityEvent
[16:46:07 WARN]: java.lang.NullPointerException
[16:46:07 WARN]: at io.lumine.xikage.mythicmobs.skills.projectiles.Projectile$ProjectileTracker.lambda$start$5(Projectile.java:359)
[16:46:07 WARN]: at io.lumine.xikage.mythicmobs.utils.events.functional.single.EventListener.execute(EventListener.java:115)
[16:46:07 WARN]: at co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:76)
[16:46:07 WARN]: at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:70)
[16:46:07 WARN]: at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:607)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.PlayerConnection.a(PlayerConnection.java:2208)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.PacketPlayInUseEntity.a(PacketPlayInUseEntity.java:49)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.PacketPlayInUseEntity.a(PacketPlayInUseEntity.java:6)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.PlayerConnectionUtils.lambda$ensureMainThread$1(PlayerConnectionUtils.java:43)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.TickTask.run(SourceFile:18)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.IAsyncTaskHandler.executeTask(IAsyncTaskHandler.java:151)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.IAsyncTaskHandlerReentrant.executeTask(SourceFile:23)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.IAsyncTaskHandler.executeNext(IAsyncTaskHandler.java:114)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.bb(MinecraftServer.java:1202)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.executeNext(MinecraftServer.java:1195)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.IAsyncTaskHandler.awaitTasks(IAsyncTaskHandler.java:125)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.a(MinecraftServer.java:1270)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.w(MinecraftServer.java:1010)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.lambda$a$0(MinecraftServer.java:180)
[16:46:07 WARN]: at java.base/java.lang.Thread.run(Thread.java:832)
```
Running b3525 on 1.16.4```
[16:46:07 ERROR]: [MythicMobs] [EVENTS] Exception thrown whilst handling event: org.bukkit.event.player.PlayerInteractEntityEvent
[16:46:07 WARN]: java.lang.NullPointerException
[16:46:07 WARN]: at io.lumine.xikage.mythicmobs.skills.projectiles.Projectile$ProjectileTracker.lambda$start$5(Projectile.java:359)
[16:46:07 WARN]: at io.lumine.xikage.mythicmobs.utils.events.functional.single.EventListener.execute(EventListener.java:115)
[16:46:07 WARN]: at co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:76)
[16:46:07 WARN]: at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:70)
[16:46:07 WARN]: at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:607)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.PlayerConnection.a(PlayerConnection.java:2208)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.PacketPlayInUseEntity.a(PacketPlayInUseEntity.java:49)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.PacketPlayInUseEntity.a(PacketPlayInUseEntity.java:6)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.PlayerConnectionUtils.lambda$ensureMainThread$1(PlayerConnectionUtils.java:43)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.TickTask.run(SourceFile:18)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.IAsyncTaskHandler.executeTask(IAsyncTaskHandler.java:151)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.IAsyncTaskHandlerReentrant.executeTask(SourceFile:23)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.IAsyncTaskHandler.executeNext(IAsyncTaskHandler.java:114)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.bb(MinecraftServer.java:1202)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.executeNext(MinecraftServer.java:1195)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.IAsyncTaskHandler.awaitTasks(IAsyncTaskHandler.java:125)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.a(MinecraftServer.java:1270)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.w(MinecraftServer.java:1010)
[16:46:07 WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.lambda$a$0(MinecraftServer.java:180)
[16:46:07 WARN]: at java.base/java.lang.Thread.run(Thread.java:832)
```
Running b3525 on 1.16.44.11.XAshijinAshijinhttps://git.lumine.io/mythiccraft/MythicMobs/-/issues/230MM tries to set negative Health2020-12-21T23:32:00ZGabriele C.MM tries to set negative Health```
[16:44:35 WARN]: [MythicMobs] Couldn't execute skill 'MPV1ProjHit': Enable debugging for a stack trace.
[16:44:35 WARN]: java.lang.IllegalArgumentException: Health must be between 0 and 125.0, but was -0.94000244140625. (attribute base value: 125.0)
[16:44:35 WARN]: at org.bukkit.craftbukkit.v1_16_R3.entity.CraftLivingEntity.setHealth(CraftLivingEntity.java:117)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.adapters.bukkit.BukkitEntity.setHealth(BukkitEntity.java:250)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.skills.mechanics.HealMechanic.castAtEntity(HealMechanic.java:51)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.skills.SkillMechanic.lambda$executeTargetedEntitySkill$5(SkillMechanic.java:450)
[16:44:35 WARN]: at java.base/java.lang.Iterable.forEach(Iterable.java:75)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.skills.SkillMechanic.executeTargetedEntitySkill(SkillMechanic.java:446)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.skills.SkillMechanic.executeSkills(SkillMechanic.java:399)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.skills.SkillMechanic.execute(SkillMechanic.java:325)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.skills.Skill.execute(Skill.java:270)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.skills.Skill.execute(Skill.java:245)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.skills.mechanics.ProjectileMechanic$ProjectileMechanicTracker.doHit(ProjectileMechanic.java:309)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.skills.mechanics.ProjectileMechanic$ProjectileMechanicTracker.projectileTick(ProjectileMechanic.java:293)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.skills.projectiles.Projectile$ProjectileTracker.run(Projectile.java:387)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.utils.Delegates$RunnableToConsumer.accept(Delegates.java:93)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.utils.Schedulers$LumineTask.run(Schedulers.java:162)
[16:44:35 WARN]: at org.bukkit.craftbukkit.v1_16_R3.scheduler.CraftTask.run(CraftTask.java:99)
[16:44:35 WARN]: at org.bukkit.craftbukkit.v1_16_R3.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:468)
[16:44:35 WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.b(MinecraftServer.java:1369)
[16:44:35 WARN]: at net.minecraft.server.v1_16_R3.DedicatedServer.b(DedicatedServer.java:397)
[16:44:35 WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.a(MinecraftServer.java:1279)
[16:44:35 WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.w(MinecraftServer.java:1010)
[16:44:35 WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.lambda$a$0(MinecraftServer.java:180)
[16:44:35 WARN]: at java.base/java.lang.Thread.run(Thread.java:832)
```
Running b3525 on 1.16.4```
[16:44:35 WARN]: [MythicMobs] Couldn't execute skill 'MPV1ProjHit': Enable debugging for a stack trace.
[16:44:35 WARN]: java.lang.IllegalArgumentException: Health must be between 0 and 125.0, but was -0.94000244140625. (attribute base value: 125.0)
[16:44:35 WARN]: at org.bukkit.craftbukkit.v1_16_R3.entity.CraftLivingEntity.setHealth(CraftLivingEntity.java:117)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.adapters.bukkit.BukkitEntity.setHealth(BukkitEntity.java:250)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.skills.mechanics.HealMechanic.castAtEntity(HealMechanic.java:51)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.skills.SkillMechanic.lambda$executeTargetedEntitySkill$5(SkillMechanic.java:450)
[16:44:35 WARN]: at java.base/java.lang.Iterable.forEach(Iterable.java:75)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.skills.SkillMechanic.executeTargetedEntitySkill(SkillMechanic.java:446)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.skills.SkillMechanic.executeSkills(SkillMechanic.java:399)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.skills.SkillMechanic.execute(SkillMechanic.java:325)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.skills.Skill.execute(Skill.java:270)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.skills.Skill.execute(Skill.java:245)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.skills.mechanics.ProjectileMechanic$ProjectileMechanicTracker.doHit(ProjectileMechanic.java:309)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.skills.mechanics.ProjectileMechanic$ProjectileMechanicTracker.projectileTick(ProjectileMechanic.java:293)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.skills.projectiles.Projectile$ProjectileTracker.run(Projectile.java:387)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.utils.Delegates$RunnableToConsumer.accept(Delegates.java:93)
[16:44:35 WARN]: at io.lumine.xikage.mythicmobs.utils.Schedulers$LumineTask.run(Schedulers.java:162)
[16:44:35 WARN]: at org.bukkit.craftbukkit.v1_16_R3.scheduler.CraftTask.run(CraftTask.java:99)
[16:44:35 WARN]: at org.bukkit.craftbukkit.v1_16_R3.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:468)
[16:44:35 WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.b(MinecraftServer.java:1369)
[16:44:35 WARN]: at net.minecraft.server.v1_16_R3.DedicatedServer.b(DedicatedServer.java:397)
[16:44:35 WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.a(MinecraftServer.java:1279)
[16:44:35 WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.w(MinecraftServer.java:1010)
[16:44:35 WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.lambda$a$0(MinecraftServer.java:180)
[16:44:35 WARN]: at java.base/java.lang.Thread.run(Thread.java:832)
```
Running b3525 on 1.16.44.11.XAshijinAshijinhttps://git.lumine.io/mythiccraft/MythicMobs/-/issues/193SpecificFaction targeter turns mobs hostile to everything.2020-12-01T18:49:16ZDustin MundySpecificFaction targeter turns mobs hostile to everything.**Summary**
When "SpecificFaction negativekarma1" is in the AITargetSelectors for a mob, they will target all living mobs.
**Steps to reproduce**
Use the following environment:
- ----------===== MythicMobs =====----------
- Server Version: org.bukkit.craftbukkit.v1_16_R3
- Plugin Version: 4.11.0
- Plugin Build: a9554921
- Is Premium: Yes
- Is Dev Build: Yes
- Supported Version: Yes
- ------------- www.mythicmobs.net -------------
https://pastebin.com/ahix8As4 Create a new mob using "SpecificFaction" targeting selector such as in this config.
**Current behavior**
MythicMobs created attack all living mobs in their range of view
**Intended correct behavior**
MythicMob created should only attack mobs in the specified faction
**Server log file**
https://pastebin.com/y2WkXJ2A
**Debug log snippet**
https://pastebin.com/twA70Vj7
**Proposed fixes**
Add some more debug so I can see what factions the target mob is in or help me run remote debugging with IntelliJ so I can figure it out myself.
Proof that the issue is with SpecificFaction and not OtherFactionMonsters:
https://puu.sh/GSlb8/7ec7106b52.mp4
https://cdn.discordapp.com/attachments/782380369340792842/782499519362498580/unknown.png
Compare to:
https://puu.sh/GSlef/05188b4e16.mp4
https://cdn.discordapp.com/attachments/782380369340792842/782500450918334484/unknown.png**Summary**
When "SpecificFaction negativekarma1" is in the AITargetSelectors for a mob, they will target all living mobs.
**Steps to reproduce**
Use the following environment:
- ----------===== MythicMobs =====----------
- Server Version: org.bukkit.craftbukkit.v1_16_R3
- Plugin Version: 4.11.0
- Plugin Build: a9554921
- Is Premium: Yes
- Is Dev Build: Yes
- Supported Version: Yes
- ------------- www.mythicmobs.net -------------
https://pastebin.com/ahix8As4 Create a new mob using "SpecificFaction" targeting selector such as in this config.
**Current behavior**
MythicMobs created attack all living mobs in their range of view
**Intended correct behavior**
MythicMob created should only attack mobs in the specified faction
**Server log file**
https://pastebin.com/y2WkXJ2A
**Debug log snippet**
https://pastebin.com/twA70Vj7
**Proposed fixes**
Add some more debug so I can see what factions the target mob is in or help me run remote debugging with IntelliJ so I can figure it out myself.
Proof that the issue is with SpecificFaction and not OtherFactionMonsters:
https://puu.sh/GSlb8/7ec7106b52.mp4
https://cdn.discordapp.com/attachments/782380369340792842/782499519362498580/unknown.png
Compare to:
https://puu.sh/GSlef/05188b4e16.mp4
https://cdn.discordapp.com/attachments/782380369340792842/782500450918334484/unknown.png4.11.XAshijinAshijinhttps://git.lumine.io/mythiccraft/MythicMobs/-/issues/192ZOMBIFIED_PIGLINS problem in VanillaMobs2022-09-05T12:14:16ZDerzhaZOMBIFIED_PIGLINS problem in VanillaMobs**Summary**
I don't use PIGLIN_BRUTE on my VanillaMobs yml, but my ZOMBIFIED_PIGLIN skills apply to PIGLIN_BRUTE.
**Steps to reproduce**
On VanillaMobs YML
https://pastebin.com/RaMhqbLB
**Current behavior**
Even if i don't use PIGLIN_BRUTE, my particles for ZOMBIFIED_PIGLIN apply to PIGLIN_BRUTE.
**Intended correct behavior**
ZOMBIFIED_PIGLIN doesn't should change any about PIGLIN_BRUTE on VanillaMobs yml.
**Server log file**
https://pastebin.com/P00cwShr
**Proposed fixes**
Maybe check about syntax about these mobs-**Summary**
I don't use PIGLIN_BRUTE on my VanillaMobs yml, but my ZOMBIFIED_PIGLIN skills apply to PIGLIN_BRUTE.
**Steps to reproduce**
On VanillaMobs YML
https://pastebin.com/RaMhqbLB
**Current behavior**
Even if i don't use PIGLIN_BRUTE, my particles for ZOMBIFIED_PIGLIN apply to PIGLIN_BRUTE.
**Intended correct behavior**
ZOMBIFIED_PIGLIN doesn't should change any about PIGLIN_BRUTE on VanillaMobs yml.
**Server log file**
https://pastebin.com/P00cwShr
**Proposed fixes**
Maybe check about syntax about these mobs-4.11.XAshijinAshijinhttps://git.lumine.io/mythiccraft/MythicMobs/-/issues/78Bug with bees2021-07-22T11:25:36ZGorderokBug with beesEnter a brief description of what is broken Bug with bees
What version of Minecraft are you using? 1.16.2
What server jar are you using? PaPerSpigot 1.16.2 #186
What is this a bug report for? MythicMobs
What version of the plugin are you using? build 3438
Describe the bug. Be as specific as possible, images or short gifs/videos are welcome but save configuration files for later sections. Write a whole paragraph if needed, help us bug testers replicate your issue!
I have a problem with mythical bees, as soon as they enter a hive and then come out, they all lose their config and therefore do not disappear. I quickly have bees everywhere
Example Configurations
Options:
Despawn: true
Reported since January
https://www.mythicmobs.net/index.php?threads/bug-bug-with-bees.9896/Enter a brief description of what is broken Bug with bees
What version of Minecraft are you using? 1.16.2
What server jar are you using? PaPerSpigot 1.16.2 #186
What is this a bug report for? MythicMobs
What version of the plugin are you using? build 3438
Describe the bug. Be as specific as possible, images or short gifs/videos are welcome but save configuration files for later sections. Write a whole paragraph if needed, help us bug testers replicate your issue!
I have a problem with mythical bees, as soon as they enter a hive and then come out, they all lose their config and therefore do not disappear. I quickly have bees everywhere
Example Configurations
Options:
Despawn: true
Reported since January
https://www.mythicmobs.net/index.php?threads/bug-bug-with-bees.9896/4.12.XAshijinAshijinhttps://git.lumine.io/mythiccraft/MythicMobs/-/issues/24Problem on max health showing2020-09-13T07:01:14ZMIELVAC MathewProblem on max health showing**Summary**
The max health showed is 10 instead of 11
**Steps to reproduce**
https://pastebin.com/7QHmq4LZ
Just spawn the mobs in the pastebin
**Current behavior**
health showing = heal + 1
**Intended correct behavior**
health showing = heal
**Server log file**
https://pastebin.com/QXebXBFQ
**Debug log snippet**
https://pastebin.com/QXebXBFQ**Summary**
The max health showed is 10 instead of 11
**Steps to reproduce**
https://pastebin.com/7QHmq4LZ
Just spawn the mobs in the pastebin
**Current behavior**
health showing = heal + 1
**Intended correct behavior**
health showing = heal
**Server log file**
https://pastebin.com/QXebXBFQ
**Debug log snippet**
https://pastebin.com/QXebXBFQ4.11.XAshijinAshijinhttps://git.lumine.io/mythiccraft/MythicMobs/-/issues/1294setvariable `save` option does not save on CASTER or TARGET scope2023-09-10T22:22:16ZJpegIsMesetvariable `save` option does not save on CASTER or TARGET scope**Summary**
setting a variable with the save option doesn't save the variable after a restart if its scope is CASTER or TARGET.
**Steps to reproduce**
- setvariable{save=true;var=caster.test;value=120;type=INTEGER;scope=caster} @self ~onSpawn
- msg{m="<caster.var.test>"} @self ~onInteract
`/stop` one mob is spawned, right click mob once the server is back up. Make sure mob is set to persistent or despawn: false.
**Server log file**
Provide a link to a Pastebin paste with a copy of your server's latest.log file from startup to "Done!" AND includes a player connecting.
**Debug log snippet**
https://pastebin.com/1GEuyTDG**Summary**
setting a variable with the save option doesn't save the variable after a restart if its scope is CASTER or TARGET.
**Steps to reproduce**
- setvariable{save=true;var=caster.test;value=120;type=INTEGER;scope=caster} @self ~onSpawn
- msg{m="<caster.var.test>"} @self ~onInteract
`/stop` one mob is spawned, right click mob once the server is back up. Make sure mob is set to persistent or despawn: false.
**Server log file**
Provide a link to a Pastebin paste with a copy of your server's latest.log file from startup to "Done!" AND includes a player connecting.
**Debug log snippet**
https://pastebin.com/1GEuyTDGhttps://git.lumine.io/mythiccraft/MythicMobs/-/issues/962Damage attribute "preventimmunity" lost effects against a mob using immunity ...2023-09-15T01:29:07Zl rzDamage attribute "preventimmunity" lost effects against a mob using immunity table**Summary**
When a mob's immunity table is activated, damages with preventimmunity set to true cannot ignore the immunity frames of this mob.
Using the latest dev build of mythicmobs (5.2.0, Build 4287)
**Steps to reproduce**
Create a mythicmob and activate the immunity table:
TestMob:
Type: VILLAGER
Health: 100
Modules:
ImmunityTable: true
Options:
NoDamageTicks: 10
KnockbackResistance: 1
MovementSpeed: 0
Summon the mob and cast a skill with pi damages to it:
NoImmunityDamage:
Skills:
- damage{repeat=5;repeati=5;a=3;pi=true}
Test how many times the mob hurts.
**Current behavior**
The mob was only hurt for 2 times and decreased 6 health. The immunity frame of the mob has blocked the damages for 4 times.
**Intended correct behavior**
The mob should be hurt 6 times and decrease 18 health.
**Server log file**
No logs.
**Debug log snippet**
https://pastebin.com/GRqbtKbi
**Proposed fixes**
Damages with pi set to true should ignore the immunity frames of mobs who enabled immunity tables.**Summary**
When a mob's immunity table is activated, damages with preventimmunity set to true cannot ignore the immunity frames of this mob.
Using the latest dev build of mythicmobs (5.2.0, Build 4287)
**Steps to reproduce**
Create a mythicmob and activate the immunity table:
TestMob:
Type: VILLAGER
Health: 100
Modules:
ImmunityTable: true
Options:
NoDamageTicks: 10
KnockbackResistance: 1
MovementSpeed: 0
Summon the mob and cast a skill with pi damages to it:
NoImmunityDamage:
Skills:
- damage{repeat=5;repeati=5;a=3;pi=true}
Test how many times the mob hurts.
**Current behavior**
The mob was only hurt for 2 times and decreased 6 health. The immunity frame of the mob has blocked the damages for 4 times.
**Intended correct behavior**
The mob should be hurt 6 times and decrease 18 health.
**Server log file**
No logs.
**Debug log snippet**
https://pastebin.com/GRqbtKbi
**Proposed fixes**
Damages with pi set to true should ignore the immunity frames of mobs who enabled immunity tables.https://git.lumine.io/mythiccraft/MythicMobs/-/issues/942Armor is actually able to reduce ignoreArmor mechanic damage2023-09-18T20:13:51ZTheLaomingArmor is actually able to reduce ignoreArmor mechanic damage**Summary**
Since I updated from 5.0.4 to **5.1.4+**, **ignoreArmor** mechanic also known as "ia" **doesn't work** and armor reduces damage of mm skills. Sometimes you can't even die if you don't set skill's damage to more. Not even ignoreenchants fixed this.
**Steps to reproduce**
Wearing **any armor** you can **reduce damage** of mm skills using ignoreArmor mechanic. Unfortunatelly this was functional in versions before. I've tried with a lot of vanilla and MI armors and i'm basically immortal, with golden apples it's even worse.
Here are few skills actually not ignoring the armor.
```
- damage{a=5;ignoreArmor=true} @target
- damage{a=10;ia=true;ie=true} @target
- damage{a=5;ignoreArmor=true} @PlayersInRadius{r=4}
- lightning{d=16;ignoreArmor=true}
- lightning{d=20;ignoreArmor=true;ie=true}
```
Don't know if there's a new format but I don't think so.
**Tested MM versions:** 5.1.4 & 5.2.0 SNAPSHOT, both premium.
**Last tested functional version:** 5.0.4 maybe 5.0.5 on 1.18.2
**Server version:** 1.19.2-R0.1-SNAPSHOT git-Paper-145 (MC: 1.19.2)
No errors.
**Current behavior**
Because i'm using ignoreArmor for criticals a lot of my players are actually immortal and can't just die because of this bug.
Here tested with skill `damage{a=5;ignoreArmor=true} @PlayersInRadius{r=4}` called by the trigger. With and without armor.
![1](/uploads/c6e86ab00eaeb929a77234f9a28f19c8/1.png)**Summary**
Since I updated from 5.0.4 to **5.1.4+**, **ignoreArmor** mechanic also known as "ia" **doesn't work** and armor reduces damage of mm skills. Sometimes you can't even die if you don't set skill's damage to more. Not even ignoreenchants fixed this.
**Steps to reproduce**
Wearing **any armor** you can **reduce damage** of mm skills using ignoreArmor mechanic. Unfortunatelly this was functional in versions before. I've tried with a lot of vanilla and MI armors and i'm basically immortal, with golden apples it's even worse.
Here are few skills actually not ignoring the armor.
```
- damage{a=5;ignoreArmor=true} @target
- damage{a=10;ia=true;ie=true} @target
- damage{a=5;ignoreArmor=true} @PlayersInRadius{r=4}
- lightning{d=16;ignoreArmor=true}
- lightning{d=20;ignoreArmor=true;ie=true}
```
Don't know if there's a new format but I don't think so.
**Tested MM versions:** 5.1.4 & 5.2.0 SNAPSHOT, both premium.
**Last tested functional version:** 5.0.4 maybe 5.0.5 on 1.18.2
**Server version:** 1.19.2-R0.1-SNAPSHOT git-Paper-145 (MC: 1.19.2)
No errors.
**Current behavior**
Because i'm using ignoreArmor for criticals a lot of my players are actually immortal and can't just die because of this bug.
Here tested with skill `damage{a=5;ignoreArmor=true} @PlayersInRadius{r=4}` called by the trigger. With and without armor.
![1](/uploads/c6e86ab00eaeb929a77234f9a28f19c8/1.png)https://git.lumine.io/mythiccraft/MythicMobs/-/issues/461Small mobs in projectiles with "MOB" bulletType are displaced below the actua...2023-06-21T05:18:51ZdandyjaySmall mobs in projectiles with "MOB" bulletType are displaced below the actual hitboxAny mob under 1 block tall when used in the missile / projectile mechanic as a bullet type is displaced below the actual hitbox shown below:
![unknown__1_](/uploads/e0fbb78df218aaa52315cd7ec5ee9e66/unknown__1_.png)
![8mb.video-thS-nO7vxQZM](/uploads/eed387d6c278d21ea0f6fe614f3f0060/8mb.video-thS-nO7vxQZM.mp4)
Here is the exact skill I was using to test this on my server: https://pastebin.com/9JdEH9J4 but any projectile skill has the same issue. Tall mobs like zombies, players, endermen, etc. work perfectly fine, it seems to only be the smaller mobs like pigs, silverfish, spiders, vexes, etc.
STARTUP LOG: https://pastebin.com/gzHJVm4GAny mob under 1 block tall when used in the missile / projectile mechanic as a bullet type is displaced below the actual hitbox shown below:
![unknown__1_](/uploads/e0fbb78df218aaa52315cd7ec5ee9e66/unknown__1_.png)
![8mb.video-thS-nO7vxQZM](/uploads/eed387d6c278d21ea0f6fe614f3f0060/8mb.video-thS-nO7vxQZM.mp4)
Here is the exact skill I was using to test this on my server: https://pastebin.com/9JdEH9J4 but any projectile skill has the same issue. Tall mobs like zombies, players, endermen, etc. work perfectly fine, it seems to only be the smaller mobs like pigs, silverfish, spiders, vexes, etc.
STARTUP LOG: https://pastebin.com/gzHJVm4Ghttps://git.lumine.io/mythiccraft/MythicMobs/-/issues/455Overridden Vanilla Mobs Cannot Be Spawned Correctly By MythicMobs2022-01-05T15:25:36ZGhost UserOverridden Vanilla Mobs Cannot Be Spawned Correctly By MythicMobs**Steps to reproduce**
`CAVE_SPIDER:
Display: '&7[&fLVL 1&7] &cBaby Hound'
Health: 999
Damage: 0
Options:
AlwaysShowName: true`
Here's an example Mob you can test this bug with.
**Current behavior**
MythicMobs is unable to spawn overridden Vanilla Mobs using the `/mm mobs spawn NAME` command. Override a Vanilla Mythic Mob, then spawn one in using the MythicMobs Command. It'll just spawn a default Vanilla Mob, instead of the one overridden by MythicMobs. Although if you use the Summon Command or CMI Plugin's Summon Command, and summon in the Vanilla Mob, it'll actually spawn in the correct MythicMob!
Also, these mobs cannot be used with MythicMob Spawners.
Finally...I went back to v**4.9.0** and you can spawn the correct Mob with the `/mm mobs spawn` command. It likely won't help much, but at least you now have a range of versions in which this originated in.
**Intended correct behavior**
It should spawn the overridden mob...not a vanilla one.**Steps to reproduce**
`CAVE_SPIDER:
Display: '&7[&fLVL 1&7] &cBaby Hound'
Health: 999
Damage: 0
Options:
AlwaysShowName: true`
Here's an example Mob you can test this bug with.
**Current behavior**
MythicMobs is unable to spawn overridden Vanilla Mobs using the `/mm mobs spawn NAME` command. Override a Vanilla Mythic Mob, then spawn one in using the MythicMobs Command. It'll just spawn a default Vanilla Mob, instead of the one overridden by MythicMobs. Although if you use the Summon Command or CMI Plugin's Summon Command, and summon in the Vanilla Mob, it'll actually spawn in the correct MythicMob!
Also, these mobs cannot be used with MythicMob Spawners.
Finally...I went back to v**4.9.0** and you can spawn the correct Mob with the `/mm mobs spawn` command. It likely won't help much, but at least you now have a range of versions in which this originated in.
**Intended correct behavior**
It should spawn the overridden mob...not a vanilla one.https://git.lumine.io/mythiccraft/MythicMobs/-/issues/425MythicMobs may break after teleporting2021-07-22T11:27:44Z__BadNameMythicMobs may break after teleporting**Summary**
Mobs may lose all their MythicMobs properties (skills, drops, etc.) when teleporting
Build #3650 on 1.16.5
**Steps to reproduce**
Get this config on
```
test_tp:
Type: ZOMBIE
Health: 1000
Options:
PreventSunburn: true
PreventOtherDrops: true
Skills:
- teleport @target ~onTimer:5
- message{m="I am still a mythicmob!"} @trigger ~onAttack
```
spawn it, go into survival (preferably with godmode or similar) and wait for a while.
**Current behavior**
After a seemingly random interval (can be between a few seconds to minutes) , the mob breaks and becomes a regular mob. This can break systems which requires the mob to perform certain action to proceed.
**Intended correct behavior**
MythicMobs shouldn't break after teleporting.**Summary**
Mobs may lose all their MythicMobs properties (skills, drops, etc.) when teleporting
Build #3650 on 1.16.5
**Steps to reproduce**
Get this config on
```
test_tp:
Type: ZOMBIE
Health: 1000
Options:
PreventSunburn: true
PreventOtherDrops: true
Skills:
- teleport @target ~onTimer:5
- message{m="I am still a mythicmob!"} @trigger ~onAttack
```
spawn it, go into survival (preferably with godmode or similar) and wait for a while.
**Current behavior**
After a seemingly random interval (can be between a few seconds to minutes) , the mob breaks and becomes a regular mob. This can break systems which requires the mob to perform certain action to proceed.
**Intended correct behavior**
MythicMobs shouldn't break after teleporting.https://git.lumine.io/mythiccraft/MythicMobs/-/issues/408~onDespawn trigger not working2022-06-29T00:19:34ZWortho27~onDespawn trigger not working**Summary**
~onDespawn trigger not working at all, not sure if it is even producing an error
**Steps to reproduce**
Add a ~onDespawn trigger to a mob, with a command where you can easily see it activate, like speak targetted at your player.
Teleport away to cause the mob to despawn
Observe event not triggering
**Current behavior**
~onDespawn does not cause events to happen when the mob despawns
**Intended correct behavior**
~onDespawn should function as intended.**Summary**
~onDespawn trigger not working at all, not sure if it is even producing an error
**Steps to reproduce**
Add a ~onDespawn trigger to a mob, with a command where you can easily see it activate, like speak targetted at your player.
Teleport away to cause the mob to despawn
Observe event not triggering
**Current behavior**
~onDespawn does not cause events to happen when the mob despawns
**Intended correct behavior**
~onDespawn should function as intended.https://git.lumine.io/mythiccraft/MythicMobs/-/issues/369onDamage onhit attribute2022-04-28T06:02:06Zwong hoonDamage onhit attribute```
testing:
Skills:
- onDamaged{d=200;oS=testing-start;oH=testing-hit} @Self
testing-hit:
Skills:
- damage{a=10}
testing-start:
Skills:
- msg{m=startskill} @Self
testing2:
Skills:
- onDamaged{d=200;oS=testing-start;oH=testing2-hit} @Self
testing2-hit:
Skills:
- damage{a=10} @trigger
```
In this case, the damage skill will damage the caster but not the attacker.
I tried @target/@trigger but also not working.
I'm using the newest dev version
Build 3596
and paper 1.16.4```
testing:
Skills:
- onDamaged{d=200;oS=testing-start;oH=testing-hit} @Self
testing-hit:
Skills:
- damage{a=10}
testing-start:
Skills:
- msg{m=startskill} @Self
testing2:
Skills:
- onDamaged{d=200;oS=testing-start;oH=testing2-hit} @Self
testing2-hit:
Skills:
- damage{a=10} @trigger
```
In this case, the damage skill will damage the caster but not the attacker.
I tried @target/@trigger but also not working.
I'm using the newest dev version
Build 3596
and paper 1.16.4https://git.lumine.io/mythiccraft/MythicMobs/-/issues/363onAttack's onhit attribute2022-04-28T06:04:00Zwong hoonAttack's onhit attributeonAttack{auraName=frozen;oH=frozen-hit;oE=frozen-end;onTick=frozen-tick;interval=3;duration=100;cocw=true;cosu=true} @Self
- frozen:
- Skills:
- - damage{a=10;element=Magic;pi=true}
-
- In the past build dev version, when I cast this skill, it will damage the target that the caster hit.
- But in the newest build dev version, when I cast it, it will damage the caster.
- I tried @trigger but it doesn't work, @target is not that good because it will damage the target that the caster looking at.onAttack{auraName=frozen;oH=frozen-hit;oE=frozen-end;onTick=frozen-tick;interval=3;duration=100;cocw=true;cosu=true} @Self
- frozen:
- Skills:
- - damage{a=10;element=Magic;pi=true}
-
- In the past build dev version, when I cast this skill, it will damage the target that the caster hit.
- But in the newest build dev version, when I cast it, it will damage the caster.
- I tried @trigger but it doesn't work, @target is not that good because it will damage the target that the caster looking at.https://git.lumine.io/mythiccraft/MythicMobs/-/issues/358effect:firework not work2021-12-29T06:26:23ZNiinneeeffect:firework not work![QQ截图20210315012335](/uploads/2be4fa3824fc8ce5c83155e2ef270e25/QQ截图20210315012335.png)
![QQ截图20210315012342](/uploads/82dcec84dbf5d739f57c9b6e9b3bbf14/QQ截图20210315012342.png)
MythicMobs-4.11.0
1.16.5
paperspigot![QQ截图20210315012335](/uploads/2be4fa3824fc8ce5c83155e2ef270e25/QQ截图20210315012335.png)
![QQ截图20210315012342](/uploads/82dcec84dbf5d739f57c9b6e9b3bbf14/QQ截图20210315012342.png)
MythicMobs-4.11.0
1.16.5
paperspigot