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Mythic Mobs Integration · Changes

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Update Mythic Mobs Integration authored Aug 29, 2024 by MarcatoSound's avatar MarcatoSound
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Mythic-Mobs-Integration.md
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...@@ -67,7 +67,7 @@ Checks if the dungeon at the target has it's difficulty set to the specified val ...@@ -67,7 +67,7 @@ Checks if the dungeon at the target has it's difficulty set to the specified val
#### In-Same-Room `(v2.0.0)` #### In-Same-Room `(v2.0.0)`
`- insameroom` `- insameroom`
Checks if the target entity is in the same room as the casting entity. *ONLY WORKS IN PROCEDURAL DUNGEONS!* Checks if the target entity is in the same room as the casting entity.
*NOTE: If the entity was spawned by the dungeon, this checks based on the room that spawned the casting entity, not the casting entities current room!* *NOTE: If the entity was spawned by the dungeon, this checks based on the room that spawned the casting entity, not the casting entities current room!*
**Aliases:** **Aliases:**
- `sameroom` - `sameroom`
...@@ -77,7 +77,7 @@ Dungeon Targeters ...@@ -77,7 +77,7 @@ Dungeon Targeters
---------------- ----------------
#### Room Targeter `(v2.0.0)` #### Room Targeter `(v2.0.0)`
`- msg{m="Hello, world!"} @room` `- msg{m="Hello, world!"} @room`
Targets all entities in the same room as the casting entity. *ONLY WORKS IN PROCEDURAL DUNGEONS!* Targets all entities in the same room as the casting entity.
*NOTE: If the entity was spawned by the dungeon, this checks based on the room that spawned the casting entity, not the casting entities current room!* *NOTE: If the entity was spawned by the dungeon, this checks based on the room that spawned the casting entity, not the casting entities current room!*
**Aliases:** **Aliases:**
- `@entitiesinroom` - `@entitiesinroom`
......
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